The new glitch allows to prevent monsters in Escaton's Crystal from spawning, therefore no need for invisibility spell or high level characters.
#Routes
- Route (08m 13s)
Start start a new game and select any necromancer select water and air schools as starting skills spend all points on intellect + 1 on might bind fly spell and cast it enter Uplifted Library turn to the right, drop any item and make a save (Library) load the autosave reach the Plane of Earth entrance and make a save (Fire prison) enter Plane of Earth get Hearth of Earth with the Library save kill the party for faster backtracking cast fly fly to the inn and hire everyone switch to P2 and use the well (1000gp) fly to the ship and make a save (Ship) travel to Ravenshore
Plane of Earth load the save (Main) use the teleporter enter Plane of Earth get Heart of Earth with the MerchantHouse save leave Plane of Earth use teleporter (left) travel to Ravenshore
Plane of Air cast fly make a save near the rooftop (Earth prison) cross to Alvar (north) cross to Murmurwoods (west) enter Plane of Air (fmv) save at stairs (Escaton) enter Castle of Air get Hearth of Air with the Library save kill the party for faster backtracking
Plane of Fire cast fly use the fountain (200g) get to the stables rest 3 days (till dawn) + 1 hour travel to Shadowspire (stables) travel to Ironsand desert (stables) cast fly save near the pillar (Air prison) save near the wall (Water prison) enter Plane of Fire enter Castle of Fire get Heart of Fire with the Library save kill the party for faster backtracking
Plane of Water cast fly use the fountain (200g) travel to Alvar (stables) rest till dawn + 1 hour travel to Garrote Gorge (stables) cross to Ravage Roaming (south) enter Plane of Water and save get Heart of Water kill the party for faster backtracking
Plane Between Planes cast fly assemble the key make a save in front of the entrance to Escaton's Crystal enter Escaton's Crystal and make a save load the save outside use and cancel Fire Aura scroll in the Controls menu enter Escaton's Crystal confirm autosave load the save inside Escaton's Crystal load the autosave get to the gates to Plane Between Planes use the crystals in order: 132 123 131 enter Plane Between Planes enter Escaton's Palace use the Escaton save to enter Escaton's Throne Room solve the riddles: jail, in, egg leave Escaton's Palace
Lord of Air enter Prison of the Lord of Air (earth) use Earth prison save to enter Air Lord's Cell Release Shalwend leave Prison of the Lord of Air
Lord of Earth enter Prison of the Lord of Earth (air) use Air prison save to enter Earth Lord's Cell Release Gralkor use teleporter to the exit (to the right) leave Prison of the Lord of Earth
Lord of Water enter Prison of the Lord of Water (fire) use Fire prison save to enter Water Lord's Cell Release Acwalander leave Prison of the Lord of Water
Lord of Fire enter Prison of the Lord of Fire (water) use Water prison save to enter Fire Lord's Cell Release Pyrannaste leave Prison of the Lord of Fire kill the party for faster backtracking
- Route (11m 04s)
Start start a new game and select any necromancer select water and air schools as starting skills spend all points on intellect + 1 on endurance bind fly spell and cast it hire everyone in the inn reach the teleporter near the ship and save (Main) make a save in front of the ship's door (Ship) travel to Ravenshore enter Merchant House of Alvar and make a save (MerchantHouse)
Plane of Earth load the save (Main) use the teleporter enter Plane of Earth get Heart of Earth with the MerchantHouse save leave Plane of Earth use teleporter (left) travel to Ravenshore
Plane of Air cast fly make a save near the rooftop (EarthPrison) cross to Alvar cross to Murmurwoods enter Plane of Air (fmv) save at stairs (Escaton) enter Castle of Air get Hearth of Air with the MerchantHouse save kill the party for faster backtracking
Plane of Fire cast fly use the fountain (200g) cross to Shadowspire make a save at rooftop (FirePrison) travel to Ironsand Desert (coach) cast fly save near the pillar (AirPrison) save near the wall (WaterPrison) enter Plane of Fire enter Castle of Fire get Heart of Fire with the MerchantHouse save kill the party for faster backtracking
Plane of Water cast fly use the fountain (200g) travel to Alvar (coach) travel to Garrote Gorge (coach) cross to Ravage Roaming enter Plane of Water and save (click) get Heart of Water (click) kill the party for faster backtracking
Plane Between Planes cast fly assemble the key make a save in front of the entrance to Escaton's Crystal enter Escaton's Crystal and make a save load the save outside use Fire Aura scroll in the Controls menu enter Escaton's Crystal confirm autosave load the save inside Escaton's Crystal load the autosave get to the gates to Plane Between Planes use the crystals in order: 132 123 131 enter Plane Between Planes enter Escaton's Palace (make sure to disable music before entering, otherwise the game may crash) use the Escaton save to enter Escaton's Throne Room solve the riddles: jail, in, egg leave Escaton's Palace
Lord of Air enter Prison of the Lord of Air (earth) use EarthPrison save to enter Air Lord's Cell Release Shalwend leave Prison of the Lord of Air
Lord of Earth enter Prison of the Lord of Earth (air) use AirPrison save to enter Earth Lord's Cell Release Gralkor use teleporter to the exit (to the right) leave Prison of the Lord of Earth
Lord of Water enter Prison of the Lord of Water (fire) use FirePrison save to enter Water Lord's Cell Release Acwalander leave Prison of the Lord of Water
Lord of Fire enter Prison of the Lord of Fire (water) use WaterPrison save to enter Fire Lord's Cell Release Pyrannaste leave Prison of the Lord of Fire kill the party for faster backtracking
#Escaton's Crystal
Initially the autosave will be out of bounds, to avoid it: make a save inside Escaton's Crystal and load it prior to the autosave. The other way is to exit with exit click buffer.
The glitch does not remove monsters from the dungeon but prevents them from spawning, so it will only work when entering the first time, hence the need for a separate save outside.
#Notes Plane of Water entrance - 6 items Heart of Water - 1 item Plane of Air entrance - 6 items
Using H key to hire makes it slightly faster. Re-entering the inn will automatically place the cursor on the first character in the inn.