DOOM (360/BFG) is a separate board now
7 years ago
Michigan, USA

Due to no SR50 possible, No custom control mapping, or aim acceleration available, the Xbox 360/PS3 version of The Ultimate Doom has been given its own individual board.

It was really clear the 360/PS3 versions are far less superior to run for the 'Lowest' time compared to PC, but It's a quirky version of its own! I have been going through to transfer any submitted 360/PS3 runs posted.

I guess for any future 'Arcade' versions posted here, just let them know it has its own Board!

https://www.speedrun.com/doom_xbox

编辑者 作者 7 years ago
游戏统计
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New moderation for Classic Doom/Changes coming soon

Hey everyone so I'm gonna make this short because I have to go to work shortly.

I was made a moderator for the Classic Doom's here on SRC, and there's going to be changes.

  1. All IL's/Episode run categories are going to be removed

This is because DSDA exists. There's no logical reason for I

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