NTSC allowed?
11 months ago
Finland

Congrats MilkToast for the new WR. It gave me a reason to get back to this game.

I've been previously wondering why work time doesn't match real time. So I changed my Vice emulator model setting to NTSC and now it matches. The same .d64 file works on both settings.

On PAL one work minute is 72 seconds so it's the same amount of frames (50 vs. 60 fps).

I know this is kind of joke category so this is not mentioned on the rules at all. If I upload NTSC run, would it be allowed? Obviously time would have to be converted.

MilkToast 喜欢这个
Hesse, Germany

Hi, thank you very much.

Yes the whole PAL/NTSC topic should be disscussed for sure.

The most easiest would be to split the LB for PAL & NTSC (most common here on src) That would ensure a fair playing field for folks who play on real hardware and dont have access to PAL and NTSC. Cnverting the times would of course also be an option, we need at least a new variable (PAL/NTSC) for the LB then. I am fine with both.

Cheers

Finland

I was convinced that the gameplay is same on both machines. Now that I actually went back to PAL, I noticed a clear difference on timing.

Two minute shift on airport. On PAL the cart makes three full passes and one quick one. On NTSC it makes exactly three passes.

It seems that NTSC would actually need another leaderboard like you suggested. Simple time conversion does not seem enough.

I think I will go back to PAL for now.

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