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I feel like we should use RTA for timing ILs I think that only being able to time with seconds in levels that take 2-3 mins is restricting if multiple people get the same time It would make timing levels easier because you could use a splitter instead of having to math the different times from the save data. (Easier validating times) You could do time it off of skipping the cutscene to start and the start of the cutscene at the end of level.
These are my thoughts. Is this a good idea or bad?
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