Konular
CanadaViableBunnyBudd5 months ago

There should be a 100% category, which includes the Double Combine quest and the RAGE token/Raging Demon quest.

There should also be subcategories for the three difficulties: Casual, Normal, and Hardcore.

CanadaViableBunnyBudd2 years ago

Hello all. I don't run this game, but I found a very small time-saving glitch that I haven't seen anywhere else. I wonder if this is new? Basically, manually exiting cutout mode with Y right as you jump onto the flag makes Mario go to the location, but without the "Found the solution!" jingle that normally plays, allowing control maybe about 1 second earlier. This seems to work on every flag that I have tested so far.

Related to this is a pointless non-time saving audio glitch that I also haven't seen anywhere else. If you hit the save block in The Crimson Tower right before the Morton fight, then close and reboot your game, if you mash Y right when you get control over Mario, you can hear both The Crimson Tower's music and the Cutout music at the same time.

One other thing that probably isn't even a glitch but looks weird: If you hammer a spiny in Kiwano Temple with the Super Star active, the animation of it flying away looks a little delayed. It's amusing.

Well, that's all, I hope you can put this to use somewhere...

Zaku_28, deeeenis, ve Wookis bunu beğendi
CanadaViableBunnyBudd2 years ago

Hello all. While I don't speedrun this game, I love doing all of the sequence breaks the game offers, and so I've been looking for some of my own.

Here is an interesting glitch I found. It doesn't seem to do much on its own, but maybe it could be applied to other gates in the game that behave this way?

For reference I did this right after defeating the yellow emmi.

I hope this discovery can help with something, since I don't recall seeing any glitch like this before. At the very least it gets you one Missile Tank early.

Itadakiman ve b0xgh0st bunu beğendi
CanadaViableBunnyBudd2 years ago

I've been looking at IL leaderboards in many games, and I noticed that all of them are significantly less crowded than the full-game categories, to the point where sometimes there's only 2 submitted runs per IL. Some games don't even have an IL leaderboard. Why is it like this? I personally would choose IL's over a full-game run any day.

TrenttheN642, Pear ve 2 diğerleri bunu beğendi
CanadaViableBunnyBudd2 years ago

Heyo, I'm Snarky Sceptile, but just "Snarky" or "Sceptile" works too. I used to despise the idea of speedrunning, but it slowly started interesting me recently. I like the idea of IL's, and I plan on doing some of those in the games I enjoy most, the 3D Mario platformers. I'm not great at speedrunning yet, but I hope to get better as time goes on.

nupali, Act_ ve 3 diğerleri bunu beğendi
ViableBunnyBudd Hakkında
He'll be viable someday I swear.
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2 years ago
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