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Lower Saxony, GermanySchneider5 years ago

Ah, I see the problem now. On PC there is no fade-in-fade-out between the preceding cutscenes. They hard cut into each other. I would have used the frame right after the bilbo-waking-up-cutscene plays, but since that has a fade-in on console, it doesn't show up when skipped quickly.

I think sound timing is a viable alternative to what we've been doing. It has a much higher sampling rate than video (44100 Hz vs 30/60 FPS) and the sound cuts are very abrupt on console and on PC.

chrixiam1998 bunu beğeniyor
Lower Saxony, GermanySchneider5 years ago

Just to clarify: What do you have against ending Dream World timing on the bookpage? That's what we currently do for unusual exits to The Clouds Burst.

konu: The Site
Lower Saxony, GermanySchneider5 years ago

Since the site is using markdown now, is that documented anywhere? I noticed that, for instance: Bold works.

Lower Saxony, GermanySchneider5 years ago

I agree on the frozen Bilbo issue. Cutting that out would create ambiguity and inconsistency.

Ending timing on the black screen would introduce an issue pertaining to the regular Roast Mutton exit, as the final cutscene is skipped when the screen is completely black. Maybe we could use audio to resolve that?

The only level for which I brought up the bookpage is Dream World. For the regular cases I'm in favor of the score screen (or the black screen preceding it).

Right now the only one is The Clouds burst, which is timed to either the final barrel or the bookpage. I guess this is done because the only gameplay after the final Rube Goldberg cutscene is skipping the cutscene of Bjoern killing Bolg. I approve of this. The cutscene takes about 37 seconds, which is over 20% of the preceding level, going by the current record.

There is, however, a similar instance with All Quests / Glitchless A Warm Welcome on PC. Here we have a few seconds of Bard talking to Bilbo before you can finally exit the level. I lean on leaving this in, as the cutscene isn't too long (about 28 seconds, only just under 5% of the including level) and you actually have to move Bilbo after it to get to the end.

Lower Saxony, GermanySchneider5 years ago

On Discord we have been discussing the possibility of changing IL-Timing from the way it currently works (from loading screen to loading screen) to some system which eliminates the menu navigation at the end of the level.

Here is a folder with my notes on the subject: https://www.dropbox.com/sh/ofetrl1ilg55gjr/AADilHG7SBPk45ZgojCZEBKXa?dl=0

Lower Saxony, GermanySchneider6 years ago

Hi, and welcome !

I'm not a console expert myself, so all I can really do is point you to our discord at https://discord.gg/Tu9QQwY (Post again if the link is broken for some reason.) What I definitely know is that uploading a video of your attempt would help a lot with troubleshooting.

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