I just saw a 5b tas and in level like 7 and 31 they could just clip through solid walls and not blocks. How is this achieved?
I saw some runs on 1-2 and they made toad run backwards without wall jumps? someone did a wall jump but didn’t move to the opposite direction. how is this possible?
my team pokemon are only at around level 70 and it’s taking really long to level them up. Does anyone have any tips?
i just checked the level leaderboard and the full world speedruns (example: battle for the moon speedrun) are gone, and there’s just the ils.
So if you keep clicking up then z then up then z you’ll start moving in the way the characters are facing. If you pair this with the left or right arrow keys and you jump, you can cross long gaps in certain levels. It’s like Grab boosting without gaining height.
so if you mess up or don't think you can do the 8 bridge jump then just double wall jump (a wall jump but you do a double jump instead of a single jump) and you should get over it and you won't have to do the puzzle normally.
so i was messing around in gless boss and found that if you go on the wall that the boss will go to (e.g the boss rolls to the left, go to the left wall) when he comes, he'll hit you, he'll go to the middle, jump, but the enemies spawn before he actually jumps.
so in 11 if you jump right before the small slope that brings you into the loop you can hold jump and you'll jump on the end of the loop, giving you speed. and if you jump before completing the level you have enough speed to jump all the way to the cart in 12.
If I roll the boss without doing phase skips does it still count as a glitched run?
so just jump at a place where you hit the corner of the third crusher (jump closer if it’s lower) and it will send you really far for the star. then you can skip the next cycle. saves like 5 seconds
PS: You can corner jump on it, but hit the ceiling part where the bottom of the crusher can’t move any further up.
So when you finish 35, it waits for the box to fully explode to bring you to the next level. But, you can wait for it to explode then go yourself. Would be a very small timesave though.
So maybe we could do a certain game upside down? (with the device screen flipped) I was just thinking of it.
So if you exit the wood thing (you need to be on it to get the cart across) right before the cart actually gets at the end it will bump and go really fast to the wall.
So I’ve seen categories saying: Speed Restricted speed No speed
What are they?
So I was thinking of a category for no enemies killed in the levels. Yes, Low% does exist but I was thinking with just enemies would be a good one. I’ve tried deep woods and I’ll try some other worlds. Edit: Worlds 1 and 2 are possible, these require glitches, including level skips (especially for the boss) Also, Into the Caves is impossible for its spike bombs.