Yorumlar
Pennsylvania, USAElipsis9 years ago

I second difficult being added. Seems like multiple people have interest.

Pennsylvania, USAElipsis9 years ago

I'm a little worried about fragmenting the community further, which is just now starting to take off.

The problem is that if we DO allow custom DLC dictionaries and one of them turns out to be advantageous, then people who haven't purchased that dictionary are all at a disadvantage on the leaderboard. I could try to separate this out but then I need to make a category for every difficulty with every permutation of every custom dictionary and that gets completely out of control in an exponential way and quickly makes the leaderboard look ridiculous.

So, for these reasons... I'm not really in favor of people using custom dictionaries... but I'm not a brutal Overkill dictator and am interested in community input on how to handle it in a way that isn't stupid.

Pennsylvania, USAElipsis9 years ago

I appreciate the interest, everyone. Since the community is larger now I am going to release one of my "Timing Files" (every run that I verify gets one) which shows all the counted frames. MyOhMyke, since you just got the Bitch WR I'm going to pick on you here. This video shows exactly the frames that were counted towards your loadless final time.

I make this in a video editor and it allows me to be consistent and precise across all of the communities' runs. If you were making an auto-splitter, the "stop" trigger would be the boss health going to zero, as I use the final keystroke that kills the boss to stop the timer. However, I would wager that it is more difficult to code something that would start and stop precisely on fade in and fade out for the main body of the levels. I looked for another more obvious breakpoint but this is what I settled on after not really being able to find anything more distinct (and at this point I am committed to the method for consistency). The only weird exception to the fading is Coco and Cindy, which for whatever reason does not "fade" in but rather transitions as a blend directly from the loading screen. No other level or boss fight does this.

Pennsylvania, USAElipsis9 years ago

Anything that involves a human typing is going to really throw off the test more so than the variable we're trying to test for. Still, I decided to frame-perfect synch your two halfs and see if the cutscenes ran identically. They do. (Given the margins for error on the 30 fps video we are working with.)

Please enjoy the relevant part of your test resynchronized. Also I deliberately made no attempt to fix the double sound and now we have double double sound and that's kind of awesome.

Pennsylvania, USAElipsis9 years ago

I'd have to see the submission to make the call for sure, does it run faster than it's supposed to with post-processing disabled?

Pennsylvania, USAElipsis9 years ago

There is loading time between the main level and the boss, which is also cut out.

Basically I count the "game" time from start of fade in to end of fade out, and nothing else. That said, I don't expect you to use the leaderboard timing for your splits... I've been retiming everything manually on my own - and though it's a bit of a pain in the ass, I've found that there are significant load time differences between people's runs that make what I have been doing much more fair than a straight-up RTA run.

Pennsylvania, USAElipsis9 years ago

MD5 hash of file River City Ransom.nes: 29 4e 4f a0 92 db 8e 29 d8 3f 71 e1 37 d1 f9 9f

Produces Generic Dudes on Everdrive.

Pennsylvania, USAElipsis9 years ago

Holy shit these times are getting low.

Pennsylvania, USAElipsis9 years ago

That's pretty much SDA timing (first to last frame of player control). I'm new to running the game but for what it's worth I like that ruleset.

Bilinmiyor
Pennsylvania, USAElipsis10 years ago

I figured we should have a thread for discussion of the first race, and of course I wanted to share my new vid and other media you guys have put out there for it:

Original Live coverage and commentary:

http://www.twitch.tv/infestedriche/c/6222235

Official Race Results:

http://www.speedrunslive.com/races/result/#!/128709

Original Race Posting:

https://docs.google.com/document/d/130dkwwf4kxEyD6LbfWoE5imPZmcDxV4RoD00otpeyU8/edit

konu: The Site
Pennsylvania, USAElipsis10 years ago

This fixed me right up! Thanks for the quick reply!

konu: The Site
Pennsylvania, USAElipsis10 years ago

Hey guys, just wanted to report that the game / leaderboard that I set up seems to be throwing PHP errors:

http://www.speedrun.com/totdo

The only non-standard thing I did here is that I set the IL table to be the primary display, so it might have something to do with that?

konu: The Site
Pennsylvania, USAElipsis10 years ago

What about just punting to a team of global moderators if X number of days / weeks go by?

konu: The Site
Pennsylvania, USAElipsis10 years ago

Looks like there's already been an admin response here, but I'd like to throw in and say that I would definitely use this feature if you guys were able to work it in.

Pennsylvania, USAElipsis10 years ago

Yo where's that IL table? I want to post my TWR. Kappa

Bilinmiyor
Pennsylvania, USAElipsis10 years ago

Was great fun. I'm definitely in next year (if yinz will have me again).

Pennsylvania, USAElipsis10 years ago

Yo, I submitted a 8:51 and you guys (CartinaCow?) changed it to 8:49. I'm not complaining but I was wondering the proper way to start / stop timer for runs moving forward.

Pennsylvania, USAElipsis10 years ago

Any chance you can create a 0-10 category? People race this fairly often.

Elipsis Hakkında
Katıldı
10 years ago
Çevrimiçi
1 day ago
Oyunlar
400
Oyunlar oynandı
Lumione
Lumione
Son yarış 2 years ago
80
Oyunlar
Escape Goat 2
Escape Goat 2
Son yarış 9 months ago
71
Oyunlar
Marble Madness (NES)
Marble Madness (NES)
Son yarış 2 years ago
33
Oyunlar
The Textorcist: The Story Of Ray Bibbia
26
Oyunlar
Marble Madness II:  Marble Man
Marble Madness II: Marble Man
Son yarış 1 year ago
23
Oyunlar
The Typing of the Dead: Overkill
The Typing of the Dead: Overkill
Son yarış 9 years ago
22
Oyunlar
Nintendo World Championships: NES Edition
18
Oyunlar
Wonder Boy: The Dragon's Trap
Wonder Boy: The Dragon's Trap
Son yarış 7 years ago
14
Oyunlar
Takip edilen oyunlar
Nintendo World Championships: NES Edition
2
ziyaretler
Haunted Castle
Haunted Castle
Son ziyaret 5 months ago
2
ziyaretler
PhaseWorm
PhaseWorm
Son ziyaret 1 year ago
144
ziyaretler
Marble Madness (NES)
Marble Madness (NES)
Son ziyaret 1 year ago
1,799
ziyaretler
Eliminator Boat Duel
Eliminator Boat Duel
Son ziyaret 1 year ago
195
ziyaretler
Strider (NES)
Strider (NES)
Son ziyaret 6 months ago
171
ziyaretler
Lumione
Lumione
Son ziyaret 12 days ago
1,141
ziyaretler
Marble Madness II:  Marble Man
Marble Madness II: Marble Man
Son ziyaret 1 year ago
95
ziyaretler
Moderatörlüğü yapılan oyunlar
The Typing of the Dead: Overkill
The Typing of the Dead: Overkill
Son hareket 3 months ago
576
hareketler
Marble Madness (NES)
Marble Madness (NES)
Son hareket 1 year ago
153
hareketler
Lumione
Lumione
Son hareket 2 years ago
107
hareketler
Universal Paperclips
Universal Paperclips
Son hareket 9 days ago
53
hareketler
Where's an Egg?
Where's an Egg?
Son hareket 1 month ago
42
hareketler
The Textorcist: The Story Of Ray Bibbia
33
hareketler
Cyborg Justice
Cyborg Justice
Son hareket 1 year ago
16
hareketler
Marble Madness II:  Marble Man
Marble Madness II: Marble Man
Son hareket 1 month ago
14
hareketler