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The Final Fantasy Legend (Japanese version 1.0) speedrun, single segment (no saving/resetting), with glitches

System: Gameboy Player on Gamecube, starting from a hard reset

Recorded on: 7 May 2012

Includes buffer overflows, integer overflows, and function-pointer errors.

The PRNG manipulation relies on the game's initial state being initialized on the Gameboy Player for Gamecube.

The timing method is slightly dated: it begins when the main character appears inside Base Town, and ends when the "CREATOR went to pieces" message (in Japanese) begins to appear.

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Any %
Oyun
Sıralama
5th
Süre
6m 46s
Tarih
12 years ago
Platform
JPN / NTSCGBP
Detaylar
Oyuncu
Doğrulanmış
11 months ago
Gönderilen
11 months ago
Oyun istatistikleri
Takipçiler
46
Oyunlar
11
Oyuncular
6
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