Rule updates and Low%
2 years ago
England

Hello,

A couple of things I wanted to ask about. Firstly, the rules for the ZX Spectrum version are currently copied over from those for the PC version. For the start time of the game this is fine, but as the game doesn't end by going through a door I think this needs to be updated.

We discussed the best point for time to be called in the Speedtrum Specrunning Discord (https://discord.gg/x2cnNV2nD4), and it seems like the moment when the text box for the last downgrade ("You've lost any ability to move. Good luck") has been dismissed makes the most sense, as from this point onwards you have no further control over the gameplay.

Also, for 100% on the Spectrum, the current rule "Finish the game with every ability" is a little difficult to quantify, given that 1) some of the abilities appear in the game more than once and 2) the Epilogue removes all of your abilities anyway. I've done a 100% run which involves obtaining every single collectable in the game (upgrades and info) which I've just uploaded, and am wondering if this would make more sense as a rule?

Finally, I'd like to propose adding a Low% category for the Spectrum version as I'm intending to do a run of this soon. This run basically entails completing the game with the lowest possible amount of collectables. I've made a spreadsheet that outlines which ones you have to collect to complete the game and which ones you don't: https://docs.google.com/spreadsheets/d/1_4fnKSOpB8ffq5MEMJkcya9ZZ43awl-B7j0fZCqKxbo/edit?usp=sharing

Anyhow, please let me know about your thoughts on all this. RB

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