All Campaigns Legacy Solo in 4h 07m 12s by
Zaman dilimleri
Sağlayan Splits.io
# | İsim | Bölünme | Tamamlandı |
---|---|---|---|
1 | Passing: Riverbank Altın | 1m 41s 502ms | 1m 41s 502ms |
2 | Passing: Underground Altın | 11m 16s 805ms | 12m 58s 307ms |
3 | Passing: Port Altın | 20m 57s 350ms | 33m 55s 657ms |
4 | Sacrifice: Docks Altın | 12m 24s 944ms | 46m 20s 601ms |
5 | Sacrifice: Barge Altın | 8m 57s 212ms | 55m 17s 813ms |
6 | Sacrifice: Port | 1m 08s 921ms | 56m 26s 734ms |
7 | Dead Center: Hotel Altın | 2m 10s 591ms | 58m 37s 325ms |
8 | Dead Center: Streets Altın | 9m 02s 011ms | 1h 07m 39s 336ms |
9 | Dead Center: Mall Altın | 2m 19s 684ms | 1h 09m 59s 020ms |
10 | Dead Center: Atrium Altın | 12m 41s 004ms | 1h 22m 40s 024ms |
11 | No Mercy: Apartments Altın | 1m 17s 436ms | 1h 23m 57s 460ms |
12 | No Mercy: Subway Altın | 5m 04s 480ms | 1h 29m 01s 940ms |
13 | No Mercy: Sewer Altın | 2m 07s 732ms | 1h 31m 09s 672ms |
14 | No Mercy: Hospital | 3m 51s 842ms | 1h 35m 01s 514ms |
15 | No Mercy: Rooftop Altın | 4m 14s 714ms | 1h 39m 16s 228ms |
16 | Swamp Fever: Plank Country Altın | 6m 47s 681ms | 1h 46m 03s 909ms |
17 | Swamp Fever: Swamp Altın | 2m 07s 857ms | 1h 48m 11s 766ms |
18 | Swamp Fever: Shantytown Altın | 1m 49s 906ms | 1h 50m 01s 672ms |
19 | Swamp Fever: Plantation Altın | 4m 59s 572ms | 1h 55m 01s 244ms |
20 | Cold Stream: Alpine Creek Altın | 4m 03s 546ms | 1h 59m 04s 790ms |
21 | Cold Stream: South Pine Stream | 2m 56s 604ms | 2h 02m 01s 394ms |
22 | Cold Stream: Memorial Bridge Altın | 3m 15s 263ms | 2h 05m 16s 657ms |
23 | Cold Stream: Cut-throat Creek Altın | 5m 37s 433ms | 2h 10m 54s 090ms |
24 | Dark Carnival: Highway Altın | 2m 29s 562ms | 2h 13m 23s 652ms |
25 | Dark Carnival: Fairgrounds Altın | 4m 00s 511ms | 2h 17m 24s 163ms |
26 | Dark Carnival: Coaster Altın | 2m 36s 091ms | 2h 20m 00s 254ms |
27 | Dark Carnival: Barns Altın | 9m 12s 273ms | 2h 29m 12s 527ms |
28 | Dark Carnival: Concert Altın | 4m 24s 200ms | 2h 33m 36s 727ms |
29 | Crash Course: Alleys Altın | 6m 18s 681ms | 2h 39m 55s 408ms |
30 | Crash Course: Truck Depot Altın | 4m 56s 385ms | 2h 44m 51s 793ms |
31 | Death Toll: Turnpike Altın | 2m 22s 783ms | 2h 47m 14s 576ms |
32 | Death Toll: Drains Altın | 4m 27s 901ms | 2h 51m 42s 477ms |
33 | Death Toll: Church Altın | 3m 43s 561ms | 2h 55m 26s 038ms |
34 | Death Toll: Town Altın | 2m 07s 840ms | 2h 57m 33s 878ms |
35 | Death Toll: Bloathouse Altın | 6m 41s 383ms | 3h 04m 15s 261ms |
36 | Parish: Waterfront Altın | 5m 47s 577ms | 3h 10m 02s 838ms |
37 | Parish: Park Altın | 2m 23s 353ms | 3h 12m 26s 191ms |
38 | Parish: Cemetery Altın | 11m 40s 663ms | 3h 24m 06s 854ms |
39 | Parish: Quarter Altın | 11m 35s 196ms | 3h 35m 42s 050ms |
40 | Parish: Bridge Altın | 2m 46s 775ms | 3h 38m 28s 825ms |
41 | Dead Air: Greenhouse Altın | 1m 14s 941ms | 3h 39m 43s 766ms |
42 | Dead Air: Crane Altın | 1m 29s 246ms | 3h 41m 13s 012ms |
43 | Dead Air: Construction Site Altın | 3m 04s 403ms | 3h 44m 17s 415ms |
44 | Dead Air: Teminal Altın | 1m 58s 704ms | 3h 46m 16s 119ms |
45 | Dead Air: Runway Altın | 4m 01s 354ms | 3h 50m 17s 473ms |
46 | Hard Rain: Milltown Altın | 1m 47s 294ms | 3h 52m 04s 767ms |
47 | Hard Rain: Sugar Mill Altın | 4m 01s 152ms | 3h 56m 05s 919ms |
48 | Hard Rain: Mill Escape Altın | 2m 18s 704ms | 3h 58m 24s 623ms |
49 | Hard Rain: Return to Town Altın | 1m 21s 563ms | 3h 59m 46s 186ms |
50 | Hard Rain: Town Escape Altın | 3m 13s 930ms | 4h 03m 00s 116ms |
51 | Blood Harvest: Woods Altın | 1m 33s 953ms | 4h 04m 34s 069ms |
52 | Blood Harvest: Tunnel | 1m 29s 921ms | 4h 06m 03s 990ms |
53 | Blood Harvest: Bridge Altın | 2m 29s 294ms | 4h 08m 33s 284ms |
54 | Blood Harvest: Train Station Altın | 1m 30s 703ms | 4h 10m 03s 987ms |
55 | Blood Harvest: Farmhouse Altın | 5m 50s 027ms | 4h 15m 54s 014ms |
Original Campaigns has moved to category extensions
This was meant to be done many months ago, but the time and motivation simply didn't exist to make it happen. Unfortunately, due to limitations of speedrun.com and how the category extensions board is laid out, this does mean we lost the players variable (the variable used to filter co-op runs for 2
Son koşular
Seviye: Hard Rain
Seviye: Cold Stream (DLC)
Seviye: Dark Carnival
Seviye: Dead Center
Seviye: Blood Harvest (DLC)