Yayınlanma tarihi 10 months ago tarafından

Hello everybody!

I apologize for this kinda impromptu announcement (especially after months of inactivity which I also apologize for) but I feel that this run needs a change. With how close times can be in certain categories (for example No-Hit % or Puppet %) milleseconds may prove to be substantial for differentiating run placement. Livesplit and general onscreen timers are a useful asset for this, but my attention has recently been drawn to a new tool. One without the risk of human error. All of this goes to say that On Screen Timers are no longer a requirement. The rules will be updated to reflect this change. This is very much an experimental phase, but I will see to retiming all of the current runs, and updating times. And for the pending runs, those will be completed too. I apologize for my lack of activity, but I'm back and ready to do better.

  • Doodle
Daha fazla oku
Yayınlanma tarihi 1 year ago tarafından

Hello! If you follow Billie Bust Up's Development on social media you probably know that they recently announced the removal of the demo off of Steam. The Fantoccio boss fight can still be played 3 ways:

A.) If you downloaded it off of the Itch.io page before its removal

B.) If you downloaded the patreon version (given only via Steam key) don't input a beta test code

C.) If you contact the developers via discord or email (info@billiebustup.com)

The developers said that they want to release a new demo that reflects the actualy quality of their game. Once the developers do release the updated demo there are 3 things that I can do:

A.) Replace every speedrun from the old demo with ones from the new one

B.) Make 2 seperate pages for the old and new demos

C.) Keep new and old submissions in the same category

I would like feedback from you guys as for what to do, so feel free to leave a suggestion in the comments!

  • doodle
Daha fazla oku
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13
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On Screen Timer Requirements

Hello everybody!

I apologize for this kinda impromptu announcement (especially after months of inactivity which I also apologize for) but I feel that this run needs a change. With how close times can be in certain categories (for example No-Hit % or Puppet %) milleseconds may prove to be substantia

10 months ago
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