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Greetings, Speedrun.com OKR members. With the introduction of the eras, I would like to clarify some key points to keep in mind !

  • Each era includes different walkspeed, map versions and different timer.

  • Eras were introduced to keep the site up to date, improve its appearance and adapt to the evolution of the game. This system helps to preserve the history of the game.

  • It is possible that this measurement may cause some races to be not quite accurate. If you find any of your races that do not match the corresponding era, let us know by contacting a moderator.

  • The moderation team spent a lot of time assigning each race to its corresponding era, and we hope you appreciate it. If you notice any errors, please let us know.

  • Don’t be discouraged if you see your current time surpassed by a run from a past era—remember, the game mechanics were different then.

  • We have not placed eras in the glitches category because we have decided to create variables that are independent of running speed or any other significant change.

  • A new era is created when there are notable changes in game mechanics (such as a new timer, walkspeed changes, revamped maps, etc.).

  • The most recent runs correspond to the "Current Patch," which includes runs from the latest game update. The "Previous Patch" refers to the era before the current update.

  • If there is an intermediate year between updates, where the changes are not entirely clear, a new era will be created, and the runs from that year will be assigned to the appropriate era, similar to what happened with OKR 2021.

  • If in the future maps marked with (*) return to the game, we will not create a new patch unless there are notable changes to OKR that may affect the leaderboard.

(Note: This doesn’t mean a new “era” will be created every year; the decision is made by the moderation team based on significant changes in the game that affect the leaderboard)

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lol

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unlimitedscripting2 months ago

What counts as a glitch in Obby King?

  • Dance/laugh Clip
  • Wallhop
  • Speed Glitch
  • Corner Clip
  • High Jump (freeze)
  • Ladder Flick
  • Reset Jump
  • High Jump Without Wall (freeze)

What doesn't count as glitch in Obby King?

  • Spam Jump (truss/ladder)
  • Rebound High Jump (no freeze)
  • Flick Camera High Jump (no freeze)
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unlimitedscripting2 months ago

In both non directional and directional cases, you only count the shortest possible route. Since players can freely choose which jumps to take, the ones that are ignored due to a more optimal path are not considered skipped jumps For the one way situation, every jump in the sequence is counted, because the player is required to follow the given path without an alternative route. Even if the first jump is bypassed by landing directly on the second, both are still included in the total jump count

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unlimitedscripting2 months ago
  • New v2: For runs where the timer starts automatically after a countdown when pressing reset (no need to press start).

  • New: For runs where pressing start triggers a countdown before the timer begins.

  • Old v2: For runs where the timer starts upon resetting.

  • Old: For runs where the timer starts when touching a certain area.

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unlimitedscripting2 months ago

New v2: For runs where the timer starts automatically after a countdown when pressing reset (no need to press start). New: For runs where pressing start triggers a countdown before the timer begins. Old v2: For runs where the timer starts upon resetting. Old: For runs where the timer starts when touching a certain area.

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unlimitedscripting2 months ago

How to speedrun Practice Obby?

  • The map can be found clicking here.
  • Practice Obby is the only exception that can be recorded on vip or multiplayer.
  • The timer version will be set to 'New v2'.
  • Timing will be taken by the moderation team.

Instructions: The recording should start before touching the portal. When you touch it, you must stand still and the place where you spawn will be the starting point. At this point, wait about 5 seconds before running.

At the time of submission put this value in Time

If it doesn't let you, add 1 to any 0

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unlimitedscripting2 months ago

If a jump is completely omittable and doesn't require any action from the player (like simply walking instead of jumping), then it is not counted in the skip calculation.

In this case, if the pink arrow jumps are truly omittable and the player never needs to jump there, they wouldn't be part of the skip count. This means reaching green arrows 4 & 5 without exceeding the "No Major Skip" limit should be valid.

For other maps, the same logic applies: if a section does not require a jump and can be traversed naturally by walking, it is not included in the skip count. ;-)

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unlimitedscripting2 months ago

Thats nice, thx for your input and putting effort into them! ❤️

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unlimitedscripting2 months ago

A guide has been created! ^^

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unlimitedscripting2 months ago

Aah hewoo mmh yes, if you take the shortcut at 6, it would still be No Major because you only skip 5 jumps. But if you go to 7, it would count as 6 skipped jumps and it would enter Major Skip

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unlimitedscripting2 months ago
Den här kommentaren har tagits bort
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unlimitedscripting2 months ago
Den här kommentaren har tagits bort
unlimitedscripting4 months ago
Den här kommentaren har tagits bort
unlimitedscripting7 months ago

Reupload video... Please

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