The boards are now open again and you can now submit your runs with the new LRT.
Remember you cannot use the previous LRT for submissions anymore, so if you haven't already, set up the new LRT through right clicking on your splits → Edit Splits → Search "Resident Evil 4 (Steam)" → Press "Activate" → Configure the settings however you like.
Greetings everybody! As we hinted at in the previous News post from last year, today we are officially releasing our brand new version of the Load Remover Timer (LRT) we use in LiveSplit, which has been developed by Yuushi with help from Sawken. This has been in the works since 2022 so it's a big relief for us to have finally reached this point.
This timer was tested extensively from the beginning of January until just a few days ago, with more than a hundred test runs being done, which were compiled here. During this process, many small bugs in it were fixed. Despite this and because of how complex this game is and the vast amount of categories and variables it has, it's possible there could be some more bugs we haven't caught. If any more are found, they will be fixed as soon as possible. We think that with over a month of testing coupled with how long the boards have been locked, it's time we finally release it.
We won't be explaining the list of features this LRT has on this post, since you can see that here.
You can already find the new LRT on Edit Splits, by searching Resident Evil 4. Simply press Activate, and configure the settings however you like. If you have been using Scriptable Autosplitter through the Layout, remember to disable it.
Getting a proper understanding of why we've had to change LRTs once again is difficult, as there is so much to explain. Last year we published a 19 page document on our Discord's runners channel (available only for runners of the game) attempting to explain in detail all of this, so if you're confused, that may be a good place to start.
In short, the previous LRT had a multitude of issues that we've wanted to solve for several years and we've finally been able to.
Since the new LRT is slower than the previous one (mainly due to not pausing at all during inventory blackscreens, which was a huge problem with the last two LRTs), noone can PB with the boards as they stand right now. Because of that, it was agreed upon in the discord, among the runners of the game, to retime the whole board, making all runs "slower" (including all obsolete runs) using an automated script. The currently chosen methodology for this is to take the RTA or IGT of each run, substract a set value that varies depending on the category, and place the resulting time on the LRT attribute of the run. These values were obtained through observing the average LRT-IGT (LRT-RTA for Assignment Ada) difference on each category.
We will follow through with this plan in a few days, so if you want to suggest a different solution you should do it now.
After all runs have been retimed, the boards will be OPEN and submissions will begin getting accepted.
Another important thing we would highly encourage you to do is to take a look at the rules, since they've been completely reformatted, as well as many new rules added and others changed. All of this was properly discussed/voted on between runners on the Discord just like the LRT.
Somewhat related to the rules, it's crucial to note that any new submissions using the previous LRT (the one that released in 2021) will be rejected from now on, since this timer is faster and has many bugs that make it unusable.
Lastly, some more reminders:
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The route for most categories in the game, as well as where/when to equip certain weapons and where/when to ditman have changed drastically with the new timer. We suggest you take a look at some runs using it to get a sense of these things, so you don't lose a ton of time by using an obsolete route.
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Like we've said many times before, we would highly appreciate it if you join our Discord server and if you have at least one verified run in any of our three boards (Steam, Console, Category Extensions), you can request the Runner role to get access to all community-wide discussions.
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You can always contact any of the moderators for any issues you encounter. Again, the best place to do so is in our Discord.
Hey everyone! We will not be accepting any Steam submissions on SRC for the time being as we prepare for some important updates which include:
- many rule changes
- testing and eventually releasing a completely different version of the Load Remover Timer we use
- retiming all the runs in the board to adjust to this new timer.
To be fair, we will still be accepting the current 7 runs on the queue as soon as we can but all submissions starting today won't be accepted. We cannot say for sure how long this "lockdown" will last but it could be several weeks. We strongly suggest you join the Discord server to get a full understanding of what's going on and why. If you're a runner of the game (meaning you have at least one verified run on Steam, Console or Category Extensions) all you have to do is join and request the Runner server role through a channel specifically made for this.
Hey guys,
So an LRT was made for the PC '07 version, as you probably know, PC '07 was part (and still is) of the console board and is timed by IGT just like the old Steam board was and just like the Steam version, the IGT depends on the loading times which depend on your PC specs, that's why an LRT was made for this.
In order to include the LRT for PC '07 we had to move it to another board (to include the "Time without loads" feature which was not compatible with the console board), so here's the new board: https://www.speedrun.com/resident_evil_4_2007
Notes:
- We're not taking care of that board, we are not mods there.
- The current PC '07 on this board will not get removed and the board will remain the same, people can still submit times on this board (the times submitted will be IGT).
- This board still is the official board for PC '07 as the new LRT hasn't really fully been tested, if people want to use the LRT and submit runs on the new other board at the same time they can.
The LRT was made by @LeonSReckon, any questions you may have should be asked to him, we're not responsible for that LRT and not responsible for that board.
Thanks,
Hey guys,
So most of you probably know from the discord post already, but for those who missed it, we're going to do a tournament, we're not sure yet about the format as we need to list all the participants, if you want to participate please fill this form:
https://docs.google.com/forms/d/e/1FAIpQLScAQV2QJ7WrViD9vO4WXDgRfjz432lQ81lxbATPWE8Iq0FP4w/viewform
Hey guys,
I was just practising my strat for PS2 in the last room of 5-4 and I found this ^^ :
I'm pretty sure it's a new glitch, I've never seen this glitch before, but I might be wrong. The video is in French but we can easily understand and see what happened.
As you can see, we can almost skip the entire room by going to the final door (we don't even have to kill the red guy, but I killed him because of course I didn't know, I didn't expect to find this). I don't know why I didn't open the last door, probably because I'm dumb 4Head And probably because I couldn't retry the glitch after going through (of course I could have loaded a save ^^) The "open" appears on screen so I guess we can easily go through, we don't need a key for this door.
I tried to redo it multiple times but unfortunately I couldn't (I tried without Ditman and with a grenade as well but it didn't work), I thought it was easy to do because there are some glitches like that (with the door) in the game that are very easy to do, but apparently this one is very hard (unless we find a setup...), so I guess I was very lucky this time (as always when we find glitches ^^)
Don't hesitate to test it on your side and tell me, I don't think it's possible for all the versions though, but we can still try it. Also, even if it's possible on the other versions, it might be harder to setup because on PS2 (and probably PC 2007) the 2 guys almost always open this door by running like that, so it's a particular strat.