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California, USAdripping4 years ago

Hi, I was just curious (for Any% runs), is it usually acceptable, while doing a run, to create a new save file, then immediately load that same save file? This would be to avoid cutscenes in a game, that otherwise are not skippable by pressing any key.

It basically would skip an npc animation.

ShadowFlare7799 och witchakorn gillar detta
California, USAdripping4 years ago

I was wondering if we could add Individual Level speedruns?

It would be: Planet 1 (Home) Planet 2 (Mushroom) Comet Planet 3 (Big Tree) Planet 4 (Volcanic) Planet 5 (Monk)

The timer could start as soon as you click to exit the spaceship and it would end as soon as you click up to leave the planet/comet from the ground.

Home Planet, the timer would start on first click and it would end when you click up to leave the planet after returning the knife, or it could end as soon as you click on the last item to take to the engineer, since it's all a long cutscene after that.

Selawik, qimmeq, och Nebulaaa gillar detta
California, USAdripping5 years ago

Hey are we allowed to create a new save file and load that same file while doing a run?

There's potentially a cutscene skip this way (maybe more).

Here's what it looks like:

EDIT: I found more skips. One on Home Planet and another on Volcanic Planet. None of the skips interfere with any of the puzzles. They just skip cutscenes.

California, USAdripping5 years ago

Hey so I'm pretty sure we all know about the workshop modes by now. There's a lot of cool ones we could do like Hammond Racing (already has in game timer with milliseconds and splits), Parkour Maps, Dva Racing, etc.

There are some that are pretty popular and could be viewed as "official" once the creators decide they're done customizing the map/mode.

One that I like a lot is Havana Parkour, created by Cenlus. Here's what a potential run could look like:

Cenlus isn't quite finished with it, so it's not a submission yet. Is this something we could potentially add to Category Extensions? It'd bring lots more people into speedrunning Overwatch.

California, USAdripping5 years ago

So for the Uprising rules, it says the time stops on the first frame of "Victory" but that's no longer there, seeing as they changed it to "Mission Complete."

But my main question is, could we just make it so that time stops on the first frame of eliminating the final Orisa? Seems better since the game ends as soon as she dies.

Edit: Actually first frame of Mission Complete is fine lol. Never mind.

California, USAdripping5 years ago

Is there any way someone could be awesome enough to make auto splits for Storm Rising, Retribution and Uprising? :)

Would be sooo useful.

Lammerdinius tycker om detta
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