Kommentarer
Pennsylvania, USAVelocikitty5 years ago

No.

IGT would work, if there wasn't several missions of just flat out 15 minute time sinks. You can finish the objective in 2 minutes, and still have to sit for 13+ minutes. At that point, you can just skip those missions, and add an hour or so to the final time, and still have the same time.

RTA is the only way it works.

Its also why theres 17 out of 20 missions. 3 of them you flat out could never beat 15 minutes. (Battle being the other one which is funky)

Pennsylvania, USAVelocikitty5 years ago

Can you even get all spirits?

Pennsylvania, USAVelocikitty5 years ago

I used QAAM and jsut spammed.

But thats neither here nor there, this was a topic for suggestions :P

Pennsylvania, USAVelocikitty5 years ago

I'm sure people will figure out when to hit him, but for first time players, that fight just comes down to "Spam missiles, hope they hit".

Pennsylvania, USAVelocikitty5 years ago

As for Arsenal Bird, it is, but its also a boss rush, and its more fun than facing Mr Long name, and hoping for dumb luck hits. That was me just slapping together what could be interesting.

Pennsylvania, USAVelocikitty5 years ago

Shutting those of us who don't want to hear "Missile" repeatedly out of it.

Well, I guess no point in trying to help then if that is the ruling.

Pennsylvania, USAVelocikitty5 years ago

Any% - Easy, Normal, and Hard Self Explanatory, brand new account, beat the game as fast as you can. Use RTA timing

Any% - NG+ Easy, Normal and Hard Beat the game with a previous beaten save. (Meaning you beat the game before, unlocked stuff.) Use RTA timing. I'd see rules with restarting from checkpoint to reload would be a variable. (Its not that much of a change, the missions where you want more A2G missiles you have a reload line anyway. Hard I could see having it be a hard no.) Like its faster to restart from checkpoint at the last bit of Mission 20, where you have to get into the Trench Run. The checkpoint is better lined up than the respawn point after the cut scene.

Individual Levels (Might also wanna do something like Easy & Hard? Skipping Medium?) Use IGT (Which seems to be accurate from start to the mission over, and does not count the post mission RP)

Only missions I'd suggest skipping or ruling differently will be 6 and 11. (Lesser extents being Battle for Farbanti, which is Mission 15, but you then have the Ace fight at the end.) Both are just flat out 15 minute matches. (You always do 15 minutes, even if you beat it in 5 minutes) You could in theory include both, if you toss in start the mission, then restart from checkpoint with RTA timer, and finishing the 'run' when you hit the point requirement.

Arsenal Bird% This one I can see being a bit of weird one. Using Mission 19, you start the mission, then when the Arsenal Bird shows up, you restart from checkpoint (Using the above method for timing 6 and 11) to the final hit of the bird's center part. I could see this being ran because its a boss fight. Doing it the fastest.

ACE% - Easy and Hard (Skipping Normal) Literally shoot down all 24 Aces. The issue being that a few missions have multiple Ace spawns. (Mission 12 being a example of 3 Aces. Although, you are capable of shooting down all 3 in that mission without much trouble on Normal.) This one would be a harder one to time... Maybe RTA and Campaign mode? (Would require NG+). I dunno, this could be discussed more though.

I'm suggesting categories for each difficulty, because not everyone will want to play Hard, or Easy for example. (I couldn't see myself running the full game again on Hard. Even more so hearing its 99.99% missile fired at me.)

Pennsylvania, USAVelocikitty5 years ago

I'm mid way through, but I just lost 12+ minutes on mission 11.

Still, asking for the category so I can get our first run in :D

Sounds like its just mission time then, not grand total

Pennsylvania, USAVelocikitty5 years ago

Any% NG+ Normal

Gonna be doing my first run of it tonight in an attempt to get the Skin for the Strike Wyvern, which is under 4 hours of the campaign.

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Pennsylvania, USAVelocikitty5 years ago

I can already tell you that Any% isn't gonna be ran that often. There is at least an hour to an hour and a half of just time lost on just waiting for timers to tick down.

Individual levels will be the most ran. (Since you can skip the 6-7 missions that are 15 minute auto scrollers.)

As for ammo reloads: There are some mission that its just so beneficial to, like the second to last one. Then you have others that are check-pointed horribly. I'd be all for it personally.

tråd: Warframe
Pennsylvania, USAVelocikitty5 years ago

And, I just found a skip...

Bugger. Wanted to get WR before breaking it, but managed to without even really trying.

I'll get a full written thing up after I'm done with it.

Tl;dr Death abuse into the first barrier. Use a max range itzel, to then teleport past the first barrier. Make a break towards the last barrier, you will die. Respawn and continue on with the mission, and the next skip. Saves roughly a minute~ give or take. (Was 1:30 with second try at the skip, and that was NOT including the load times and dialogue that starts the mission.)

EDIT- You can in fact skip the death at the end of the first bit. The skip itself is kinda pissy, and you can just go splat for no real reason.

I was trying to figure out if its possible to skip the ship, and skip the lasers turning on. You can skip the ship ever flying, but there doesn't seem to be a point.

tråd: Warframe
Pennsylvania, USAVelocikitty5 years ago

No. Escape is when you leave the Queen Fortress.

I didn't realize that was what that split was for. I guess that makes more sense than having a split mid way in a mission. xD

tråd: Warframe
Pennsylvania, USAVelocikitty5 years ago

I have no clue about SV required. I have it finished, but I figured out the slide seems faster than sprinting ages ago. (Also seems weird that would be tied to SV, which is an extremely early game quest, designed to show off PoE) Slide is just double tapping SHift, similar to the more useless form of dodge roll for Frames. 1 during Fall, 1 at the end of Ascent, 1 after you capture the Kuva Secpter in the Queen fight, and then the final cut scene. And yes, escape = The Escape

tråd: Warframe
Pennsylvania, USAVelocikitty5 years ago

And this statement was missed. Again:

End of the day, it lowers barrier of entry, and allows you to directly compare yourself to others. This doesn't affect anyone who runs Nova.

This does not effect any runs, but allows you to directly compare yourself to people who also don't run nova. There is no freaking downside, stop treating it as if it is a giant one.

tråd: Warframe
Pennsylvania, USAVelocikitty5 years ago

Found a better way to make sure your mouse is where you want it:

Alt tab out, put mouse where you want it, click back in. Alt tab to verify its in place. (This can be used on anything where you have to select things.)

Also, for the choices, first 2; top seem faster. (Talking about the parents, and then when the queen at the mirror) Last 2 are seem to be Kill Queens, and Consume the Kuva. (These are extremely hard to time, and are guess work.)

As for the previous Asteroid Field speed boost, you can speed boost for a second or so, which gets you closer. So somewhat useful.

Escape is also really risky, if you make it out before the pod gets launched, you have a chance to just get pinged into objects and zoned out. If you can keep speed up until the hole, you can just teleport over to the exit, and avoid the risk.

tråd: Warframe
Pennsylvania, USAVelocikitty5 years ago

And yet, here I am, within 17 seconds of a WR without Nova. (Oh wait, its an 'unoptimized run' according to the mods.)

End of the day, it lowers barrier of entry, and allows you to directly compare yourself to others. This doesn't affect anyone who runs Nova.

"Oh but what about Volt/Nyx/Etc" Its not insta teleporting.

What happens if DE decides tomorrow to remove Wormhole? Every single board gets wiped. At least we have a way to wipe only Nova runs, as it would become unbeatable.

tråd: Warframe
Pennsylvania, USAVelocikitty5 years ago

Tested Op Arcanes. HP increase works, but doesn't help much. (Unsure others. Amp might work?)

Asteroid, as you get into the archwing the second time, if you hold down space, you seem to get the speed boost. Dunno if you can still use it after. Will test next time I run.

tråd: Warframe
Pennsylvania, USAVelocikitty5 years ago

Focus schools do NOT appear to work, with regards to the extra energy/regen that one of the schools provide.

Asteroid Field skip still works (Year+ Later)

Purge Operator is still RNG Hell.

Ascent: You generally want to dash twice off the cliff from the start and die. This unlocks slide as Operator that allows you to slide into the parade area, while you cannot void dash. Along with being slightly faster than sprinting. You also do not need to void blast the rocks, you can simply dash through it.

Queen fight: Amps do work here. With a standard 223, you have a chance to break more than 3 braids at a time. Don't bother. You end up losing time due to the AI kinda derping with a 25 second slow down as the scripts try to catch up. (I dunno if Op/Amp arcanes work, which could also save time here.)

Teshin fight is just RNG if he wants to block. I use my Nikana Prime. Might be better off with a harder hitting weapon. Unsure if he scales. Haven't tried amp on him.

Return to the mountain: Energy matters here, but otherwise seems standard and straight through. Dash through instead of void blast.

tråd: Warframe
Pennsylvania, USAVelocikitty6 years ago

Submitted two Venus runs tonight. 35:04 if I'm not mistaken on the last one.

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