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SwedenRK.Walnut7 months ago

Whenever you submit a Time Commando speedrun. Please state what type of game client you are using to launch the game from (steam, gog etc).

Also, please state what type of controller you are using with your run (keyboard, gamepad etc).

A short paragraph will suffice. For example: GOG / Keyboard.

Thank you!

azumag tycker om detta
SwedenRK.Walnut3 years ago

Hello everyone!

I got a quick message suggesting that individual levels could be a good thing. So I added those. Hopefully the ui-layout is acceptable.

If anyone wants anything else changed/improved/added just message me or drop me a forum post here (I’ll notice/respond to forum posts quicker!) and I’ll do what I can.

Thank you and have a good day!

SwedenRK.Walnut3 years ago

Seems like I’ve tried everything to get the subcategories to work. I’ve tried all manner of weird combinations and nothing has worked out thus far.

Please see this img here:

https://i.ibb.co/YBvZSzq/subcats.jpg

As you can see whenever I add a new subcategory, the name of said subcategory does not show up. Instead I only get my difficulty values there. I am probably doing something very wrong here. All I want is for “Playstation” and “Saturn” to be in two separate subcategories under the main “Console” category. More or less like everyone else does it. Any help would be greatly appreciated.

SwedenRK.Walnut3 years ago

Hello everyone!

I noticed an inconsistency in the TC ingame timer (PC version only I think).

This discrepancy only affects the virus boss fight. My end level message states that I finished him in 03:08, but this is untrue as my actual time killing him is 01:11 (measured from the moment I get control, to the level end credits showing up).

I believe the game is erroneously trying to combine the previous level time of 01:50 with 01:11 (which is 03:01) to get the virus kill time. However its not quite accurate compared to the 03:08 end level message that we end up getting. And to be honest, I’m not entirely sure why it’s trying to combine the two times into one. The PS1 version of TC interestingly enough calculates the level times correctly. My assumption is that the devs fixed it during the porting process.

Of course I’ve checked all the other levels for any further irregularities, and I’ve not managed to find any. The only other noteworthy thing would be how the game measures the “Beyond time” levels.

Beyond time: Level 1. The timer works as normal during this parkour level. Level 2. The timer starts at the "red bear" boss and only stops after having killed the "blue alien" boss and freeing the woman (the end level message pops up here, so the timer also stops here). Its just that ALL the inbetween cutscenes and the "green demon" boss fight etc; is included within this level timer. So its more or less like normal—just slightly unintuitive/confusing on what’s actually being included—and where things starts/stops.

Just wanted to share this info.

Om RK.Walnut
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