Как насчет добавить категорию прохождения на 500% - ведь именно она является максимально возможной сложностью в игре, а не 200%.
You can write new category ideas there. Вы можете написать здесь новые идеи для категорий.
К примеру, как можно быстрее найти какой-то предмет (экзоскелет, ФТ-200м, пулемет, редкий артефакт). Можете предлагать ещё идеи.
I think it is nothing to say about this game. The game storyline is nearly not existent (unless you saw old film what is rated from just typical to very bad, nearly no one know it), game dont have any special tricks or tactics to use (even most weapons in game do same damage - except the minigun), it is very crude-made and works worser then old rusty ZAZ-965.
Variants of "Easy" "Medium" and "Hard" categories is not needed: the only diffrence between them is amount of HP player character have.
Sorry for bad english.
А если сделать категорию прохождения на 500%. Если так уж брать, то именно эта сложность, а не 200%, является максимальной.
i think it allowed in "New Game+" variations. Write in descriptions what this thing was used; it not breaks rules as writen.
At least you can count this as "Unofficial New Game+ Mass Multiplayer WR". From other sides, it is actually the fastest full game run on release version to day, 59 seconds faster then the fastest official run. So instead of WR you get "fable"/"anecdote".
Still good job!
If we compare it with old runs, we get only 2 what is faster: https://www.speedrun.com/factorio/run/y4wokrdm and https://www.speedrun.com/factorio/run/zx2weq5m. Second one it is the only sub hour full game run today.
If you want to do it faster - i recommend making "Any% rocket rust multiplayer", this category must be the fastest (if not counting not-full game runs like "Steelaxe%").
I think what this run is normal run ruined by 1 use of command. Also "/admin" command didn't gave him speed boost, he didnt ban or kick someone, excetra. If this run will be pictured from side of another player who didn't use console - it will probably be OK.
Maybe you find wersion from another player perspective who didn't use commands - so maybe they will let it pass?
- "Easy" and "hard" wave defence is nearly same as "normal" difficulty. Possible but boring.
- "Rocket rush" is basically normal gamemode, but with all technologies researched and with much bigger starting kit. It will be faster then normal run with same settings ("Rocket rush Any%", "rocket rush default settings" will be enough for first time - then may add some more variations). Seem good for speedrunning.
- Tutorial levels also good for speedrunning. Especially last two of them. Also tutorial levels is very short in comparison with normal runs.
- "Tight spot" and "Transport belt madness" seems good at first but don't have any random, so they end up with "copy solution from blueprint/your memory ASAP".
- "PvP" and "Team production" is definetly not made for speedrunning.
- Non-standart settings of normal gamemodes have not so many diffrences with the "Any%", "Default settings", "Death world" and other already existing categories. Also it is possible to imagine so many combinations what they will just implode amount of gamemodes. Make these only when all other, mode intresting gamemodes will be made to categories.
- Singleplayer, multiplayer, and mass multiplayer categories for each gamemode is imploding the amount of categories. So it is better to place them into one big pile. 8 ) Also i think about "True Any%" or "Blueprint%" (difference is: "Importing blueprints IS allowed"). It can be made on normal gamemode, "Rocket rush" and "Wave defence".
These is categories/game modes what can be speedrunned but currently not listed on board because of no one actually run these game modes:
- Tutorial (all or levels separatly)
- Tight spot; Transport belt madness
- Supply challenge
- Rocket rush
- PvP; Team production
- Default non-standart settings (Rich resourses, Marathon, Death world, Death world marathon, Rail world, Ribbon world, Island)
- Some kind of special non-standart settings (like world with hardest possible settings with small amount of resourses and many biters, maybe some other ideas).
Optionally they can be divided to normal, multiplayer and massive multiplayer categories - or just can go all these in one board to not divide it in too many categories.
Maybe WC may be faster is you try make as more allies as possible, and, with infinite weapons glitch, start mass lend-leasing everything to them to make them puppets, and integrate them. Alsoyou may capture enemies faster with allies, or maybe even can use them to capture Africa and South America and other regions parralel to normal WW2 front.
Also, by sending them tanks and other heavy equepment, you can puppet them faster and they can capture enemy countries faster, but you may have more trouble fighting them as they will use tanks if you will atack them.
IDK, is infinite weapons glitch really some kind of exploit? And also, our categories dont restrict use of glitches, but many speedrunners dont know how to use them, in "Any%" categories. Maybe you know some other glitches?
I think the "100%" category can be added.
Rules: "Gamemode doesn't matter. The timer starts when a player appears. The timer stops when player's company captures 100% of the market (hires all drivers on map)." If opponents hired some of drivers, you can push opponent's driver's truck into water to sink it - then said driver will be fired and becomes neutral.
Another category is "Game over%" - "Gamemode doesn't matter. The timer starts when a player appears. The timer stops when the company gets bankrupt.".
Maybe some categories: boss rush: kill all bosses as fast as possible. boss cahllenge: kill all bosses while simultaneously. massive multiplayer: normal categories what already persistent in the game, but with player limit from 9 and to "as much as it can possibly be". Maybe even 200-300 men if your computer will not die - its like "Massive multiplayer" category in Factorio run.
I have idea of "World conguest" category. It's difference from "True world conguest" is: in TWC your NATION must capture literally everyone and stay the only country in world, when in normal WC timer stops when your ALIANCE captures all world (all countries in world except you is puppets, allies, puppets of allies, exc), so you dont need to atack your allies/puppets.
So this variant is more like "Any%" compared to "100%", as with lend-lease glich you can make allies and puppets extremely fast, and they can capture other countries pretty fast (especially if they over-charged with heavy equepment), what means WC faster then TWC.
So, this run is a fake one. But, is it possible to make something similar without changing game files? Or speedruns in that absurd style (maybe even on other maps) can't be made in legitimate way? If so - can we make a "cheat" or "editor" category with that type of runs?
But actually, if rules were changed, we could place in "Glitch%". But because we dont change the rules, this run dont break any rules (command "BN85C" is not a cheat, at least technically), this run can be submitted as "Human campaign" run, or maybe even as "All campaigns" run. Normal runs can be seen easy as they have much more time, so they distingusheble from "glitch" ones.
Where we will place this strange run, made by user "1826"? Its labeled as "Full game speedrun", what means "All campaigns" run. In its start speedrunner entered command "BN85C", and other moves were frameperfect, no map modification or cheat codes used.
Поскольку отдельные казуальные игры не популярны и не сильно известны, и не все помят их названия, было бы логично сделать серии "Alawar" и "Neosoft", которые бы состояли из игр соответствующих компаний (по аналогии с уже имеющимся Nitrome series). Возможно, и вовсе сделать список всех казуальных игр на сайте безотносительно от разработчика.
In "WR History", where is the graphics of run times, the options of "Hall of Fame" is so many what it fills all the space, making the graphic itself small and unusable. I think what we can do normal "category extensions" and "hall of fame" 2 different pages, or at least make "extensions" in "misc" category of game page and "hall of fame" in the second category, what may be analogue of "category extensions" page (when they becomes too many and needed to make in different pages).
And there is also new speedrun by user The_Reaper https://www.speedrun.com/user/The_Reaper, what is much faster then current WR. Actually, "True WR" is 8 seconds and 9 miliseconds faster then "Current WR". The problem is what the moderator of this game page, https://www.speedrun.com/user/TeaDrank TeaDrank, was last active 1 year ago and that means submissing the runs normal way is nearly impossibe. So, to make this work at all, runners can place their runs on game forum. I recommend posting run there if it is faster then "current WR", Fmandeel's run (sub 2.38.48), or if it is made in category what is not normal Any%.
Merga Wraith speedrun.