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GermanyOwlLukas3 years ago

Yeah when I did my casual playthrough I had to google the answer because I just couldnt find what she wanted me to look at :D

GermanyOwlLukas3 years ago

Very nice, I will also do a run in near future, then we do not have an empty board. Now would also be the best time to create a ruleset for it. I will have a look at it tomorrow again but for now I suggest the usual:

  • No door clipping.
  • No Warps (As seen in derpX1's run in chapter 5 where he teleports to the theater).
  • No going out of bounds.
  • No Dialogue skipping with manual saving/reloading.

What I think should be allowed is jumping to spots that might not be dev-intended but dont skip anything big. For example in Chapter 9 in the boat section you can perform a jump from the boxes to reach a platform where you normally have to use a lever. I think that is fine. What I am not sure of is the jumping sequence done in chapter 6 where we jump over the pavillion. We allowed jumping up on the ship in The Suffering 1 so Im not sure about if we should allow it here aswell.

GermanyOwlLukas4 years ago

Hey everyone!

I know this game does not have many players at the moment at all, but would anyone be interested in a glitchless category?

Greetings Lukas

tråd: ObsCure
GermanyOwlLukas4 years ago

I know this thread is a little older but I would also like a 100% category. But I'm not sure how many new categories would have to be made for this (1 Controller, 2 Controller, Coop etc.).

For 100% I would say collect all collectibles, kill all enemies and have all characters survive. We would have to find a rule how to treat enemies that respawn, like the big monster in the Prologue but I think that shouldnt be a problem.

ELPiTiFOR tycker om detta
GermanyOwlLukas4 years ago

Alright, the voting is over and here are the new rules:

The following is not allowed:

  • Going out of bounds or leaving the level geometry.
  • Clipping through doors by using the shiv.
  • Cancelling fall damage where you would otherwise die by performing a side-roll.
  • Taking shortcuts through partially unloaded areas (As seen a lot in the Any% All Levels category).
  • Skipping dialogue by save/load, checkpoint/load, save/death.
  • Climbing on the house in chapter 19 to skip the lighthouse part.

Allowed:

  • Using smaller shortcuts that are not dev intended (e.g. jumping over the lights at the end of chapter 3 to skip climbing the ladder, or jumping on the box, and then over the fence in chapter 20 after you extinguished the fire).
  • Climbing the ship in chapter 13 is allowed as long as you do not go out of bounds.
  • Using the lunge in transformation to skip a small part of the dev intended route (In chapter 17 you are not allowed to skip the cutscene by jumping around the tree).
LucasB tycker om detta
GermanyOwlLukas4 years ago

With me running the game as well i will also vote.

  • Skipping dialogue by saving and loading, or manually reloading a checkpoint / dying. (No)
  • Using certain jump sequences to skip bigger parts of the dev intended route without going OoB or leaving the default level geometry. (e.g. climbing up the ship in chapter 13.) (Yes)
  • Using first person mode to climb over fences (e.g. the end of chapter 3 to climb the fence by jumping over the lights instead of climbing the ladder). (Yes)
  • Using the lunge in transformation to skip a small part of the dev intended route (e.g. chapter 17). (Yes)
GermanyOwlLukas4 years ago

Sorry for the late response.

My suggestion is that i will group up all the points in this discussion, and we will do a vote about it. In my experience a lot of glitchless categories do allow the use of smaller skips that the developers did not intend, but are clearly and easily possible to do. For example using the first person mode to jump over the lights at the end of chapter 3 is something I would not like to ban because the game clearly gives you an option to do it. Same thing in chapter 20 after extinguishing the fire. It seems way too small and harmless to not allow it imo. With the lunges I would say the first one in chapter 8 is also fine. In chapter 17 as well as long as you do not skip the cutscene trigger. Chapter 20 as well, even though we skip a cutscene the game still allows you to reach those points without going out of bounds or using weird tricks. And about the ship I have to admit it looks absolutely fine to me. As shown in PakaChans video, we do not go out of bounds, we just use a smart way to climb the ship. So these things are fine to me. What I am not fine with, is skipping dialogue. It feels like a very tedious thing to do in glitchless and should not have a place in this category. Even though its not as big as the other skips mentioned.

I will suggest now that we will just vote about the following things. Please give me a yes or a no for each line. Yes to allow it, and no to not allow it.

What will be banned so far:

  • Going out of bounds or leaving the level geometry.
  • Clipping through doors by using the shiv.
  • Cancelling fall damage where you would otherwise die by performing a side-roll.
  • Taking shortcuts through partially unloaded areas (As seen a lot in the Any% All Levels category)

What will be voted by you:

  • Skipping dialogue by saving and loading, or manually reloading a checkpoint / dying. (Yes/No)
  • Using certain jump sequences to skip bigger parts of the dev intended route without going OoB or leaving the default level geometry. (e.g. climbing up the ship in chapter 13.) (Yes/No)
  • Using first person mode to climb over fences (e.g. the end of chapter 3 to climb the fence by jumping over the lights instead of climbing the ladder). (Yes/No)
  • Using the lunge in transformation to skip a small part of the dev intended route (e.g. chapter 17). (Yes/No)

If you have anything to add please let me know. I would say we do the vote up to Wednesday midnight UTC time. Here is a countdown: https://www.timeanddate.com/countdown/vote?iso=20210512T235959&p0=%3A&msg=The+Suffering+Glitchless+ruleset+voting&font=cursive

GermanyOwlLukas4 years ago

Hey everyone!

I understand what you mean droogie. The reason i made a run is because i thought the forum was pretty much dead and no one would respond in near time.

We can vote on what is allowed and what not, and i have no problems to withdraw my run and do another one. The ruleset wasnt, and still is not written out, and i thought using the lunge to skip a few parts is okay.

So the following things are now known and i think we all agree upon:

  • Going out of bounds is not allowed.
  • Glitching through doors by jumping at them with a shiv and spamming action is not allowed.
  • Canceling fall damage by side-roll where you would otherwise die is not allowed.
  • Taking shortcuts through partially unloaded areas is not allowed.

What needs a vote:

  • Cancelling Dialogues by saving and loading a checkpoint or dying.
  • Using the lunge in transformation to reach areas you could not reach by the dev intended way.
  • Skipping the beach part by climbing up the ship (as seen in PakaChans video above).

In my opinion using the lunge is fine because the game allows you to reach those areas without going out of bounds. Also the ship skip should be fine because it does not go out of bounds. So imo the last two points should be okay. But as i said a voting will decide. Unfortunately we dont have a discord server so i guess we have to do it here.

GermanyOwlLukas4 years ago

Here is my suggestion for the glitchless ruleset:

  • Going out of bounds is not allowed.
  • Glitching through doors by jumping at them with a shiv and spamming action is not allowed.
  • Canceling fall damage where you would otherwise die is not allowed.
  • Taking shortcuts through partially unloaded areas is not allowed.

I think that would be a good compromise so the dev intended route is mostly maintained.

GermanyOwlLukas4 years ago

Hey everyone!

With the addition of a full glitchless category i want to ask what exactly is considered glitchless and what not. With the last post in the previous thread, the community should decide on what is ok. I want to do runs for the game and am not sure about some things. I will give my opinion to it here and would like to hear yours.

What should not be allowed:

  • Going Out of Bounds should not be allowed in any way.
  • Glitching through doors by jumping at them with a shiv and spamming action should not be allowed.

What should be allowed:

  • While in transformation you can use your secondary ability to perform a long lunge that makes you able to get over long distance, therefore skipping a small way of the dev intended route.

What I am not sure of:

  • Jumping over fences e.g. at the end of chapter 3 when you are outside you can jump on the headlights and then over the fence. Same thing in chapter 20 when you push a crate on a tile to put out the fire, after that two enemies should burn up the fence but in my walkthroughs this can be super delayed. So you can also jump over the fence there by just pushing the box close to it.
  • When standing on a railing you can perform a dodge to the left or right to survive a fall that would otherwise kill when you normally drop, or at least lose massive health. (Can be seen in PakaChans run below at 1:53)

Also:

  • 23:39 even tho i mentioned i think those jumps should be ok, this one skips a cutscene and an event.

I hope we can get a clear ruleset soon so newer players like me know what to look out for in the run.

GermanyOwlLukas4 years ago

Hey everyone, i found this game again after a long time and would also be interested in a glitchless category.

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