In my opinion just one of the players winning would be enough, it shouldn't be must the second player to place 2nd even though obviously it would be fastest.
Only issue i have with the idea is how smashes work on two players mode. Rounds won't end until all but one toy is standing meaning one of the players have to get knocked out.
there isn't one for this game since nobody really runs it.
We are going to vote about this issue https://www.speedrun.com/tsr/thread/13w2h/1#7vpk1
Due the current state of unclear rules we are going to vote for it. The vote will be about the tower runs rules about how they are suppose to be done In order or any order you want. You have 3 days to cast your vote here remember to make it clear which style you vote for. If you have any questions about the voting or anything else join TSR discord https://discord.gg/pGht8kq
I'll try to sort this out with other mods by tomorrow hopefully.
if someone figures out the angle/setup for one then it should be at guide
This wasn't really a guide just wanted to let everyone know this exists.
January 11th 2019 i manage to find lap skip in every track while i was looking for any sort of clip/shortcut by accident. Friendly reminder these skips are NOT ALLOWED in individual lap trials and endurances but they are allowed in tower runs and 100%. These have been done on PAL Ps2 but i did these on NTSC-U Emulator as well. From what i can tell now the angle you are driving against the wall matters will you drive over the start/finish line without game registering that you drive over it from the wrong side. I know i'm missing few tracks here for example Neighborhood but i can assure you that this works in every track.
Andy's House:
Andy's New House:
Andy's New House Reverse:
Sid's Attic:
Sid's House:
Sid's Yard:
Sid's Yard Reverse:
Reverse Neighborhood:
Skate Park:
Parking Lot:
Pizza Planet:
Pizza Planet Reverse:
Pier:
Pier Reverse:
Mall:
Proof that it works in other challenges than lap trials:
Before i start to explain anything i'm not sure has this been found earlier before and found either useless/slower or not RTA reliable.
There is away to be able to stand on the side where you are suppose to be crawling. Sadly floor isn't solid. (at least where i checked) and you either fall OoB where you die or the game pulls you to cage where Dimitri is or back to the other side of the table. Luckily props are solid though so you can jump on top of them. Also on the other side of the table there is no invisible wall so you can walk trough it back to the other side of the table where Dimitri is. I'm not sure is this faster than crawling normally though and i'm not sure was the route i use the fastest. I also haven't figured out setup so i don't know how much time it takes to get on the table. I did this on PSN download version. Here is video:
could you remove one "o" from my name so it would become "Nitro1998"