Timing should start when you press start inside Candy's Adventure instead of when you click the minigame. This removes loading times and would also allow people to actually use the speedrunning mod for the game that allows you to do faster resets and use save states for practicing.
I got banned from the fnaf speedrunning discord years ago for being a stupid kid, I was wondering if one of you could like put in a good word for me as I am not a stupid kid anymore and would like back in.
Creepypasta% given a normal and hard mode variable
Any% (new game - night 5 ending)
All Stars (White Stars, and Red Stars variable)
Limbo and True Limbo added to individual levels
You spelt aggressive as agressive in all instances of it, small error but would be nice fixed.
IL categories for these modes would be cool, as well as maybe including a 100% (All stickers) run!
I am the main beta tester and balancer for Casa 2.0 and I have many ideas for speedrun times based on how 2.0 works. So I was wondering if I could be given moderation power to help make these come to life once 2.0 is officially released.
Version 3.0 has been released which has resulted in a fair bit of new categories to run: Challenge 10: Endless category with sub categories. New ILs for the new challenges. And Sub Categories of v2.0 and v3.0 for everything besides endless.
I do not wish to moderate this game anymore. If anyone wants the position you're free to take it.
I was getting into speedrunning the game and the no oob category is the only one that I wanted to do, but then I learned s&q is allowed in it. Personally I don't like s&q because for me it ruins the experience and fun which is what speedrunning is to me. I feel like its a category more people would want but it might just be me.
I personally think it should start as soon as you press start (any movement button)
Instead of ground pounding the blocks and going into the water you can land on a bird that always appears on the top left of the screen and jump to top of the mountain.