LRT (Load removed time) is now the default timing method. With this comes some recommendations that are NOT required for verification.
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Use livesplit and enable the Autosplitter and load remover for Agent Hugo. (by Banz)
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Enable autostart
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Have at least 1 visible timer on screen that's in LRT.
Again, these are not required but will make the verification faster and easier.
If you do not use these, a moderator will retime the RTA and manually time the LRT once you submit. You do not have to do these yourself.
For help with setting up livesplit either ask in the hugo discord server or use the many tutorials online.
I was going through the IL leader-board trying to beat all the times, when I noticed that the sewer levels ending was drastically different on GCN compared to PS2. This makes the level 20-30 seconds longer on PS2.
Here's videos of the 2 versions for reference.
I'm guessing this isn't the only level that's different but I'm not sure. And I haven't checked any other versions. Does this warrant a separate category for the GCN version?
It would be nice to also have leaderboards for individual levels: Mobnuts, Roman Beavers, Berserk Vikings, etc...
That way you could try to implement some riskier glitches like infinite jump