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The goal is to get from one spawn to the other as quickly as possible, throughout all maps. Once the sound of the barrier is heard they can move onto the next map.
Hybrid/Escort: First attackers spawn to the barrier on the last defenders spawn.
Control: One spawn to the other, pretty simple.
Push: First spawn on one side to first spawn on the other.
Alternatively a simple any map category in which the runner could choose a map would be cool, and have room for innovation.
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