Kommentarer
tråd: Fallout 4
EnglandJshaKhajiit7 years ago

Ok, so I'm having trouble getting valentine skip to work after getting Kellogg's synths to kill Kellogg...

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tråd: Fallout 4
EnglandJshaKhajiit7 years ago

I'm not sure if this is the best place to ask this question. In the speedrun we only deal with one settlement (and by deal with I do mean kill), we're able to still complete the game after because of many skips and sequence breaks. If you're just trying to complete the game casually, I would ask a different forum, because using our methods will probably seem really cheaty in a casual playthrough.

tråd: Fallout 4
EnglandJshaKhajiit7 years ago

oh and tenpines i guess.

tråd: Fallout 4
EnglandJshaKhajiit7 years ago

Yeah, I've looked at the pacifist play-throughs that are on youtube, as far as Nick goes, we have a skip that completely removes the possibility of killing anyone, and in all fairness for most areas where being pacifist would be a huge problem we also already have skips in place to help. The only two places that will cause problems are museum of freedom and Kellogg, and seeing as though this can take a ridiculously long time, I'm trying to work out the fastest way of doing this. But it would be great to have your input as someone who's done a pacifist playthrough yourself.

tråd: Fallout 4
EnglandJshaKhajiit7 years ago

So I have a few more ideas, but i cant test rn cos I screwed up my 1.1.30 backup. I do really like the idea of this run though.

tråd: Fallout 4
EnglandJshaKhajiit7 years ago

Using a companion will still add a kill to your counter in the combat data. It depends what you set the rules of pacifist as, but I'd say that keeping that counter at 0 would be pacifist, personally. I don't know I guess it could be debated. If not the run would be really easy.

tråd: Fallout 4
EnglandJshaKhajiit7 years ago

Ok so it is possible... But I'd say over an hour or so would be added to the normal any% route in order to deal with 2 sections of the game; the minutemen (who i still think we need, because mama murphy makes courser easier) and Kellogg (who has two methods to kill him but both are unreliable and take forever), not to mention that in order to do both of these a long time has to be wasted to get to lvl 21 for wasteland whisperer II.

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tråd: Fallout 4
EnglandJshaKhajiit7 years ago

There is a completely pacifist run possible, but it just takes too long due to having to level up a lot before actually doing anything, as far as I know. I can look into it though. The pacifist run did intrigue me before i started speedrunning this game, so maybe.

tråd: Fallout 4
EnglandJshaKhajiit7 years ago

Well if its only possible by having high fps, it wouldn't be allowed for any% anyway, as the rules for any% state that fps must be limited to 60. It could be interesting to look at though, but yeah high fps always messes up the physics in havok based games.

tråd: Fallout 4
EnglandJshaKhajiit8 years ago

oh ok, sorry Rydou, I should really not just assume who finds things aha

tråd: Fallout 4
EnglandJshaKhajiit8 years ago

So this was found a long time ago by Bubbles, but since I know people are wanting to include the V111 coverslide again, here's one that discovers sanctuary.

tråd: Fallout 4
EnglandJshaKhajiit8 years ago

And now we dont need to waste time with the animations of power armor clipping, ty Jin aha

tråd: Fallout 4
EnglandJshaKhajiit8 years ago

Marathon Institute Strat - Courtesy of Miku

Possible (Not Fully Tested so please respond if this doesn't softlock) v114 minor addition time save

tråd: Fallout 4
EnglandJshaKhajiit8 years ago

Protip for Institute clip; use a 10mm and grab the hilt as close as you can. From testing this seems to be most consistent.

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tråd: Fallout 4
EnglandJshaKhajiit8 years ago

Well that looks like the new strat to use now aha gj

tråd: Fallout 4
EnglandJshaKhajiit8 years ago

oh ok, yeah i didnt understand what you meant fully sorry

tråd: Fallout 4
EnglandJshaKhajiit8 years ago

You can change all of those keys in game anyway, movement keys and the interact key aren't hardcoded within the game. I don't know if this is what you mean, but keybinds don't really affect the run too massively anyway, so as long as you're not using macros or scripts, just rebinding them should be fine. Let me know if I've misunderstood your question.

tråd: Fallout 4
EnglandJshaKhajiit8 years ago

oh yeah and with that coverslide you got before setting up your kellogg slide its not saving them in PA its just that the slide was still active from sliding to greenetech, I've had it happen when running to Rocky Cave by accidentally pulling out my weapon, it wasted like 3 mins of a run.

tråd: Fallout 4
EnglandJshaKhajiit8 years ago

Ok with the sewer clip, do it more as a Horizontal clip, seems to work a lot better

tråd: Fallout 4
EnglandJshaKhajiit8 years ago

I mean you could leave the PA in the elevator, and then leave it there for the rest of the run.

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