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New York, USAHyperSonic77015 years ago

A full set of ILs have now arrived! Note the rules (I believe I have covered everything) and good luck out there!

If something's wrong regarding the new charts, post here.

ZippyZero tycker om detta
New York, USAHyperSonic77016 years ago

With a new demo releasing soon (trailer below), the boards will be reset once this new demo releases, due to the old version likely no longer being widely available past that point, and generally the aim to is eventually track the final release, and only the final release, whenever that may come out.

That, and the person who originally made these boards likely assumed that the Alpha Release was the last, due to the project being abandoned at one point, which was fair enough at that time.

KayumovMaksim och Jaypin88 gillar detta
New York, USAHyperSonic77017 years ago

I have added ILs to the game, but full game will remain the default view. I believe I have covered all the rules necessary, but if I missed something, I can always fix it later.

Some other notable changes are:

  • Super Sonic (including S boxes) is now permitted, with an option to indicate whether Super has been used or not. In BTS 2012 runs, this option excludes the second Death Egg boss in consideration.

  • BTS 2012 Beat the Game now has a Cutscene ON and Cutscene OFF subcategory.

  • Boss Rush is no longer a misc. category.

New York, USAHyperSonic77017 years ago

The game name has been changed to Green Hill Paradise Act 2: Final Mix.

In addition, since the older version seems to no longer be widely available, I have chosen to reset the boards, since the new version also brought forth some layout/strat changes.

If there's anything I happen to be missing, do let me know so I can add/fix it.

itayabas, InherentSteam55 och 2 andra gillar detta
New York, USAHyperSonic77017 years ago

I have switched the priority to In-Game time for this game, in order to better reflect the fastest times for the game.

Why IGT over RTA, you ask? If RTA was used, getting a :24 and getting a :30 in the first act would be about the same because of the time bonus.

New York, USAHyperSonic77018 years ago

I'm just curious of a few things about how this game is set up here (since I do intend to submit runs at some point), so I figure I'd ask.

  1. Is it necessary to put Sonic Robo Blast 2 in each category name? Seems kinda redundant imo.

  2. Does v2.1.x imply that any 2.1 version can be used? It can at least be interpreted that way, and considering how categories for older versions are set up, it gives off an inconsistent message.

  3. I'm assuming from how the only run that currently exists was submitted that a) You don't intend to have Ultimate Mode categories for other characters (not that I'm asking for them, just curious) and b) You don't consider any% and Ultimate Mode to be the same thing, even though they kinda are.

  4. Do you actually think anyone will do 160 emblems? :P

  5. It's not v1.0.9.4, it's v1.09.4 for the sake of accuracy. You can verify that here if you'd like https://www.srb2.org/download/historic-downloads/

OnyChaos och Karpnado gillar detta
New York, USAHyperSonic77018 years ago

In the 2012 version of this game, it is possible to glitch the final boss (the Super Sonic fight) in such a way that you hit him more times than you need to, and must die as a result, because the results screen will not come up despite the screen going to white.

To avoid this, take caution to your final hits toward the boss, and make sure you get far away from the boss once the final hit is made. This will ensure that the results screen will come up, finishing your run.

Hopefully knowing this will cause one less run-ender for you :)

Om HyperSonic7701
Leaderboards make communities. Communities do not make leaderboards. ELO needs to beat it, they're not the right people for this site.
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