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I plan on doing a run soon, so do you have any recommended splits to use, if not I'll look at a typical progress route and attempt to work it out from there, thank you
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I'm new and my goals are to do things in glitchless categories, to see how fast you can go with the standard movement in a game, and push the limits of a game without using unintended features, I also have a game I plan on submitting when my account is old enough as I think it has speed potential and it's predecessor is already a game on the site
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