Kommentarer
California, USAERRORERRORERROR8 months ago

Itemless% this will be a pain

California, USAERRORERRORERROR8 months ago

if someone missed a glitch discovery they would be severly disadvantaged

California, USAERRORERRORERROR8 months ago

I hope so too, rn the game is not built for newbies

speedrun: Roblox: FORWARD
California, USAERRORERRORERROR8 months ago

Did you play the game before this, you seem awfully catious early on, even wasting time

ProfessorSakura och bozai526 gillar detta
tråd: Celeste
California, USAERRORERRORERROR8 months ago

it fixed itself already

tråd: Celeste
California, USAERRORERRORERROR8 months ago

354 GB free (haven't cleared in a while)

tråd: Celeste
California, USAERRORERRORERROR8 months ago

what does that mean my storage is pretty empty

tråd: Celeste
California, USAERRORERRORERROR8 months ago

Hi so I've been playing celeste for a while, but now it's crashing mid game, this didn't happen before, idk what it is so I though maybe some speedruns who know the game well could help

Error log:

Ver 1.4.0.0

10/12/2024 10:52:50 AM

System.OutOfMemoryException: Insufficient memory to continue the execution of the program.

at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)

at Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)

at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride)

at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.EndDraw()

at Microsoft.Xna.Framework.Game.EndDraw()

at Microsoft.Xna.Framework.Game.DrawFrame()

at Microsoft.Xna.Framework.Game.Tick()

at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)

at Microsoft.Xna.Framework.GameHost.OnIdle()

at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()

at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)

at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)

at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.Run(Form mainForm)

at Microsoft.Xna.Framework.WindowsGameHost.Run()

at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)

at Monocle.Engine.RunWithLogging()

thx

California, USAERRORERRORERROR8 months ago

or low-switch%

California, USAERRORERRORERROR8 months ago

no-switch% this category you have to switch 0 times, could be fun for a little challenge, me and someone else have both done it

California, USAERRORERRORERROR9 months ago

hey I'm wondering about any games that are beginner friendly games that don't need many complicated tricks, and aren't very optimized

California, USAERRORERRORERROR10 months ago

Dumb idea submit a demo 2 bux% and it might happen

California, USAERRORERRORERROR10 months ago

I don't know what it is, but I think it's something with how many runs are submitted, just try it today... idk

California, USAERRORERRORERROR10 months ago

Ehhhhhh I mean why not prologue%

California, USAERRORERRORERROR10 months ago

Actually a fire idea

California, USAERRORERRORERROR10 months ago

balloon% cut the balloons off the clown's cart as fast as possible (note this run has rng items on)

California, USAERRORERRORERROR10 months ago

what if we have some meme categories

California, USAERRORERRORERROR10 months ago

That's easy... I discovered an out of bounds clip in bizville that acts as a hazard

Om ERRORERRORERROR
Someone who doesn't have a lot of time...
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