If some emulator submissions come in I’ll definitely have no problem including them on the leaderboard
The leaderboard for this already exists https://www.speedrun.com/koktey?h=The_Wise_Men-Normal&x=vdo0441d-6njdyjn4.z19xj3y1
Runs are being verified. You only submitted your run this morning
Categories almost always require you to beat the game. There’s not much point in having one where you play the first few levels then stop
The runs you’re seeing don’t despawn any hyenas. The second and third hyena spawn on the same Y-axis pixel so they come down perfectly overlapped. If you kill them effectively they stay overlapped the whole time and they both take damage and die at the same time. This gives the appearance that there is one on the left and one on the right, but there is actually one on the left and two on the right
You can see it at the end of this run by Andrewg https://m.youtube.com/watch?v=rVM4mLVBdb4
I did this recently and it’s sparked a lot of interest in doing credits warps/game end glitch https://m.youtube.com/watch?v=r2b3-LXROus I was wondering if we could have a category for it
Walking towards enemies while mashing the fire button is how you cancel it and kill them the fastest
Mash the fire button really fast instead of holding it down
The way the game works is that the it consists of three rounds and then it goes back to the title screen. That means that the current categories are only beating the first level out of three which means the game isn't considered beat. I have done a basic run of the whole game to show how I think the categories should be :)
Time starts as soon as you press the start button to start the game. Using level splits is completely up to the runner
The rules absolutely should have stated that timing starts on gaining control, that was a mistake. The reason it starts on gaining control instead of the title screen is that it’s usually very hard to tell when the title screen is started when using the RNG manipulation
I decided to separate zapper runs and controller runs since this game gives the option to use both. Now it’s consistent with other games of this fashion like Operation Wolf and Mechanized Attack
Given that we have a pretty equal ratio of runs that are on original hardware and runs that are on emulator, I think splitting them would be a good choice. Adding time to runs might turn into a funky situation if different emulators would require different amounts to be added