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Has anyone done comparison runs to determine which timer speed tends to lead to less fireworks?
Are we allowed to submit runs using the Insert Coin hacked version of the .nes rom, either via repro cart or FCEUX? The game's the same, the only difference is in the arcade coin drop handling, which is changed to allow the game to be played on NES hardware without coin mechs.
Is the 'insert coin hack' NES version of VS Super Mario Bros allowed for submitted speedruns?
The game itself is unchanged from the arcade version, the only modification is to the coindrop handling (it's set on free play) to allow it to run on NES hardware.
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