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Massachusetts, USAAndrewG1 month ago

This is one of the many inaccurate versions. We still track it as "arcade (inaccurate)"

This appears to be normal gameplay though. mynameisAndy can hopefully assist but I'd assume this is a valid version. Technically there might be some issues like Framerate though. I'm unsure.

Massachusetts, USAAndrewG1 month ago

https://www.twingalaxies.com/archiveDetail/111848

I'm going to sift through this and organize it later.

Massachusetts, USAAndrewG1 month ago

I don't know where Rodrigo's (Carlos'?) 5:12 falls within the history and I can't find the discussion related to it.

Massachusetts, USAAndrewG1 month ago

https://web.archive.org/web/20180222040629/https://www.twingalaxies.com/game/super-mario-bros/nintendo-entertainment-system/ntsc-minimalist-speed-run/

The dates seen here seem to be the date the runs were accepted and unfortunately i can't seem to find the date achieved. In theory, all runs including obsolete runs might be listed on Twin Galaxies and be seen by a moderator. It seems that they may be and I may reach out to Jace the owner of TG to find out.

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Massachusetts, USAAndrewG1 month ago

Just to further complicate this a little bit, but I discovered a page where Twin Galaxies seemingly kept track of the exact dates runs were achieved.

https://web.archive.org/web/20220815040740/https://www.twingalaxies.com/game/super-mario-bros/nintendo-entertainment-system/ntsc-minimalist-speed-run/

(The webpage takes a while to load, at least for me^^^)

The dates can possibly be corrected to these Twin Galaxies dates (if the TG dates are earlier I suppose). These would likely have been the dates seen on actual paper submissions when that was the case.

The most notable thing here is Carlos Krueger who was said to have achieved the first 5:09, but was verified much later. This Twin Galaxies page should be accurate. It actually then proves that Trevor Seguin got the first 5:09 and Carlos achieved it a month later on 12/15/2004.

We don't know what Carlos' exact time was as there was no video. We could add Carlos to the WR progression given the unknown, but it was also a whole second tie with Trevor at the time it was achieved. I feel like this and all ties should be added to the wr progression honestly. This one coud have been faster than Trevor's or maybe not. It also could have beeb faster than my 5:09 which later turned out to be a 5:08. Trevor's exact time is also unknown since his run started from a game over.

The best we have is that Trevor's and Carlos runs were in the 5:06 (5:09) range. I think Carlos could be added below Trevor since it's ambiguous whether his time was faster or not by milliseconds despie being a tie in whole seconds by SDA and TG.

Carlos' video has not emerged but may some day and we could re-evaluate if it does. Carlos was also part of Team Metroid which is associated with Rodrigo Lopes (who had all his runs removed due to cheating at various zelda speedruns). Even so, I'd trust Carlos' runs, though I always felt that these runners on the team would submit runs on behalf of other players as well.

For example, it's noted Rodrigo got a 5:12 on Twin Galaxies and yet Rodrigo had no recollction of that, if my memory serves me right. Though partially I wonder if that then means that Carlos and Rodrigo's names got mixed up in submission since there is a 5:12 verified by Twin Galaxies (that was removed later becuase he cheated other runs).... OR whether it was a cheated run from Rodrigo lol.

Very confusing

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Massachusetts, USAAndrewG2 months ago

Yea I doubted it but sometimes there's a lack of video documentation on these achievements. Figured I might as well submit it for some historical sake even though it's a bit pointless. :D

Massachusetts, USAAndrewG4 months ago

Is the bounty still active? ;)

I found 2 consistent ways to credit warp now.

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Massachusetts, USAAndrewG4 months ago

Amazing

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Massachusetts, USAAndrewG10 months ago

discussed in discord --- disadvantage greater than advantage but a perfect run on switch is 4:54.71 I mean obviously harder to get that run than beat Niftski's WR. Just a curiosity i had.

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Massachusetts, USAAndrewG10 months ago

I'm totally fine with metroidmcfly having the better real time as it's the only thing we can determine for sure, but the VCR thing definitely exists as seen with SMB1 becausse the timing is made by using Bowser's patterns and knowing the exact frame counts that way. i

In-game time was the standard to which I did my run is the more important thing. Until someone beats me to the standard in which I did it I don't think you can technically say it's been beaten.

I am also not a mod and if I were I would possibly change it to IGT for ranking and not vice versa for this reason. Or once it was beaten I would revert it because real-time is the more accurate measure. That's to say, yes it makes more sense, but that's not what I was aiming for.

Another thing to note on that topic is that I am fairly sure I got a number of 6:01s and 6:02s in the process of getting this run. They could have been faster in real time, but that wasn't the goal! I was aiming for 6:00 flat or lower. Otherwise I would have tried to precisely time it this way.

https://speeddemosarchive.com/ProWrestling.html

https://www.twingalaxies.com/game/pro-wrestling/nintendo-entertainment-system

Massachusetts, USAAndrewG10 months ago

Was discussing on Excitebike how you can override inputs on the Switch. For example, you hold right on the joystick and press left on the dpad to override the right input.

Now I was thinking that this is also possible on oher Switch games including SMB1. After seeing people do TAS fast accels in NWC is occurred to me that... couldnt someone technically get a top time using this on Switch even with a technically lower framerate? I wondered if it would be enough to break WR even? I dont think so as I did note that there is a Switch entry in the top 50 but the difference between the times seems to be about 0.5 seconds. I could be wrong. Still, if this allowed for a perfect run more easily. After the time is converted the run would probably be close or possibly better than Niftski's time.

Anyway, I was having a similar discussion on Excitebike and realized this is a flaw in the way the Switch handles the inputs rather than simply just a different control set. Ifthis DOES result in a faster time I would imagine the smb1 community would disallow Switch. However, I'm not sure if it's enough to matter, but the advantage there does exist, but you're probably moe disadvantaged by the framerate at the end of the day. Still, I thought I'd mention it AND that this could also apply to all Switch re-releases.

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Massachusetts, USAAndrewG1 year ago

I'm AndrewG. How's everyone doing?

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Massachusetts, USAAndrewG1 year ago

The best settings should be used which I believe are also the default settings.

Massachusetts, USAAndrewG2 years ago

What's also funny is that if you apply the same lag issue from my SMB1 run to the Pro Wrestling run, then I think my time would be 10:02.47 if I'm calculating it right. That would mean our runs could be the exact equal length. The only difference being that my run's in-game time is 6:00, where his is 6:01.

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Massachusetts, USAAndrewG2 years ago

Things can remain as is. I do realize in-game time is also listed and that I'm being a little weird.

I just like accuracy. That's why I'm here. The real problem is that my time is likely 10:02 and not 10:03, but it's impossible to prove it.

Feel free to ignore the rest of this. I'm bored, curious, and I like math so I calculated times based on what I understand about VCR lag.

A VCR records and replays at a lower FPS than an NES which is why this discrepancy exists and would exist for any VCR recording video games.

Normally a VCR records at 59.94FPS, but It's my understanding that a VCR can record at a maximum of 60FPS under normal conditions, but can record more if the VCR happens to be able (basically overclocking the VCR). The NES runs at 60.0988139FPS. The video then plays back at the standard 59.94FPS, so the minimum amount of lag when recording a video game with a VCR should be exactly 99.9% (59.94/60) of the actual game time.

So in the case of my Pro Wrestling run the minimum amount of lag would be: Time = 10:03.233 Time = 603.233 seconds 603.233*(59.94/60) = 10:02.629

The maximum amount of lag would result in: Time = 10:03.233 Time = 603.233 seconds 603.233*(59.94/60.0988139) = 10:01.638

Metroidmcfly's (former SRC) time is 10:02.467.

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