New timing method.
7 years ago
Maine, USA

It has been brought to my attention that the cutscene glitch at the start can be used to completely break the old timing method.

DrPancakeFace explained better than I can at the start of his WR run

From now on all runs will be timed starting after the initial loading screen.

With the current patch, is it okay to start the timer with first movement?

Maine, USA

Fixed the timing start to when you first gain control, for current patch

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