Cannon/Smash boosting
Guider
/
Cannon/Smash boosting
Uppdaterad 5 years ago av KyrieZee

You can cancel the smash attack and the cannon shot with a roll in order to gain momentum. And you can keep momentum by bunnyhopping. (Hopping as soon as you hit the ground.) If you don't jump as soon as possible, you'll lose almost all your speed.

The timing for rolling out of smash is very quick, whilst out of a cannon shot you have to wait for (Or just before) the cannon shot.

I'm also bad at explaining.

Spelstatistik
Följare
63
Körningar
118
Spelare
15
Senaste trådarna
Postad 5 years ago
0 svar
Postad 5 years ago
6 svar
Postad 2 months ago
1 svar
Postad 4 years ago
0 svar
Postad 4 years ago
0 svar
Postad 5 years ago
1 svar