someone explain what just happenend in 4-3 when i died..
6 years ago
Alabama, USA

oof ruined the run a lil bit but oh well, but can someone still explain what even happened? i had like, no special genie code or anything turned on, just plain smb1 in FCEUX 2.2.3

Like tycker om detta
United States

This is the wacko collision detection of SMB. I mean, what do you expect from a game made 33 years ago. Another example of this is in the coin heaven in 2-1, you can just pass right thru the platform at some points. It also may have been that the platform was moving very fast, and that the game has no frames to counter for his falling speed. For more info, go to this resource: http://tasvideos.org/GameResources/NES/SuperMarioBros.html#FirebarHidingTrick

84th, Like, och NickySteingraber gillar detta
New Hampshire, USA

Make sure you're using an accurate rom. I've never ran into a problem like this but the hit detection is sometimes wonky in this game.

Like tycker om detta
United States

@Mars02 I believe he is using a PAL ROM, which acts like this with the platforms and how they manipulate subpixels. Watch happylee's TAS, he exploits this characteristic in 1-2.

Like och NickySteingraber gillar detta
California, USA

@iplaymario124 it's not a pal rom because the tempo in the music on the video is the same for the ntsc version.

Like tycker om detta
Alabama, USA

it's not PAL, it's ntsc im pretty sure.

Like tycker om detta
Antarctica

Yeah, Elevators work in strange ways. If you look at Kosmic's Warpless WR, in 3-3 you can jump through a platform. It's essentially what happened here, except you were moving downward (which is actually a lot rarer, but possible).

Like tycker om detta

oof

Like tycker om detta
United States

For me, the video has no sound (Actually, the sound is just extremely quiet.). Frame advancing the video makes it look PAL.

Redigerad av författaren 6 years ago
Like tycker om detta
Spelstatistik
Följare
8,535
Körningar
9,830
Spelare
2,008
Senaste nyheterna
SNES9x Ban

Effective immediately, any submissions using the SNES9x emulator will not be verified. The SMB1 mod team has concerns about its integrity due to its ability to overclock and remove lag frames, which may not be easily detectable. Additionally, we request that all BizHawk submissions avoid using the S

2 months ago
Senaste trådarna
Postad 10 months ago
30 svar
Postad 6 years ago
1 svar
Postad 10 days ago
Postad 17 days ago
34 svar