I Have Trouble Doing The Pipe Jump And Half Of The Time I Fail Do I Need To Do Some Better Way To Go Over The Second Pipe Or Use In Background Props To Make It Easier To Do It
If you are going for a perfect 8-1 framerule, with 0 frames to spare, you can jump 3.5 blocks after the previous pipe so you land on the back part of the ´´pipejump´´ pipe, jump when you touch the edge. But if you are going for a 5:02, you can skip that pipejump and slow down on the 3 goomba section, if you perform it well, you may only lose a framerule (+0.35 seconds) over the perfect 8-1, which requires good judges or hit the starblock on the first pixel, so its quite hard.
Effective immediately, any submissions using the SNES9x emulator will not be verified. The SMB1 mod team has concerns about its integrity due to its ability to overclock and remove lag frames, which may not be easily detectable. Additionally, we request that all BizHawk submissions avoid using the S