All Campaigns Legacy Solo in 4h 07m 12s by
Tidsskärningar
Tillhandahållen av Splits.io
# | Namn | Delsträcka | Avslutad vid |
---|---|---|---|
1 | Passing: Riverbank Guld | 1m 41s 502ms | 1m 41s 502ms |
2 | Passing: Underground Guld | 11m 16s 805ms | 12m 58s 307ms |
3 | Passing: Port Guld | 20m 57s 350ms | 33m 55s 657ms |
4 | Sacrifice: Docks Guld | 12m 24s 944ms | 46m 20s 601ms |
5 | Sacrifice: Barge Guld | 8m 57s 212ms | 55m 17s 813ms |
6 | Sacrifice: Port | 1m 08s 921ms | 56m 26s 734ms |
7 | Dead Center: Hotel Guld | 2m 10s 591ms | 58m 37s 325ms |
8 | Dead Center: Streets Guld | 9m 02s 011ms | 1h 07m 39s 336ms |
9 | Dead Center: Mall Guld | 2m 19s 684ms | 1h 09m 59s 020ms |
10 | Dead Center: Atrium Guld | 12m 41s 004ms | 1h 22m 40s 024ms |
11 | No Mercy: Apartments Guld | 1m 17s 436ms | 1h 23m 57s 460ms |
12 | No Mercy: Subway Guld | 5m 04s 480ms | 1h 29m 01s 940ms |
13 | No Mercy: Sewer Guld | 2m 07s 732ms | 1h 31m 09s 672ms |
14 | No Mercy: Hospital | 3m 51s 842ms | 1h 35m 01s 514ms |
15 | No Mercy: Rooftop Guld | 4m 14s 714ms | 1h 39m 16s 228ms |
16 | Swamp Fever: Plank Country Guld | 6m 47s 681ms | 1h 46m 03s 909ms |
17 | Swamp Fever: Swamp Guld | 2m 07s 857ms | 1h 48m 11s 766ms |
18 | Swamp Fever: Shantytown Guld | 1m 49s 906ms | 1h 50m 01s 672ms |
19 | Swamp Fever: Plantation Guld | 4m 59s 572ms | 1h 55m 01s 244ms |
20 | Cold Stream: Alpine Creek Guld | 4m 03s 546ms | 1h 59m 04s 790ms |
21 | Cold Stream: South Pine Stream | 2m 56s 604ms | 2h 02m 01s 394ms |
22 | Cold Stream: Memorial Bridge Guld | 3m 15s 263ms | 2h 05m 16s 657ms |
23 | Cold Stream: Cut-throat Creek Guld | 5m 37s 433ms | 2h 10m 54s 090ms |
24 | Dark Carnival: Highway Guld | 2m 29s 562ms | 2h 13m 23s 652ms |
25 | Dark Carnival: Fairgrounds Guld | 4m 00s 511ms | 2h 17m 24s 163ms |
26 | Dark Carnival: Coaster Guld | 2m 36s 091ms | 2h 20m 00s 254ms |
27 | Dark Carnival: Barns Guld | 9m 12s 273ms | 2h 29m 12s 527ms |
28 | Dark Carnival: Concert Guld | 4m 24s 200ms | 2h 33m 36s 727ms |
29 | Crash Course: Alleys Guld | 6m 18s 681ms | 2h 39m 55s 408ms |
30 | Crash Course: Truck Depot Guld | 4m 56s 385ms | 2h 44m 51s 793ms |
31 | Death Toll: Turnpike Guld | 2m 22s 783ms | 2h 47m 14s 576ms |
32 | Death Toll: Drains Guld | 4m 27s 901ms | 2h 51m 42s 477ms |
33 | Death Toll: Church Guld | 3m 43s 561ms | 2h 55m 26s 038ms |
34 | Death Toll: Town Guld | 2m 07s 840ms | 2h 57m 33s 878ms |
35 | Death Toll: Bloathouse Guld | 6m 41s 383ms | 3h 04m 15s 261ms |
36 | Parish: Waterfront Guld | 5m 47s 577ms | 3h 10m 02s 838ms |
37 | Parish: Park Guld | 2m 23s 353ms | 3h 12m 26s 191ms |
38 | Parish: Cemetery Guld | 11m 40s 663ms | 3h 24m 06s 854ms |
39 | Parish: Quarter Guld | 11m 35s 196ms | 3h 35m 42s 050ms |
40 | Parish: Bridge Guld | 2m 46s 775ms | 3h 38m 28s 825ms |
41 | Dead Air: Greenhouse Guld | 1m 14s 941ms | 3h 39m 43s 766ms |
42 | Dead Air: Crane Guld | 1m 29s 246ms | 3h 41m 13s 012ms |
43 | Dead Air: Construction Site Guld | 3m 04s 403ms | 3h 44m 17s 415ms |
44 | Dead Air: Teminal Guld | 1m 58s 704ms | 3h 46m 16s 119ms |
45 | Dead Air: Runway Guld | 4m 01s 354ms | 3h 50m 17s 473ms |
46 | Hard Rain: Milltown Guld | 1m 47s 294ms | 3h 52m 04s 767ms |
47 | Hard Rain: Sugar Mill Guld | 4m 01s 152ms | 3h 56m 05s 919ms |
48 | Hard Rain: Mill Escape Guld | 2m 18s 704ms | 3h 58m 24s 623ms |
49 | Hard Rain: Return to Town Guld | 1m 21s 563ms | 3h 59m 46s 186ms |
50 | Hard Rain: Town Escape Guld | 3m 13s 930ms | 4h 03m 00s 116ms |
51 | Blood Harvest: Woods Guld | 1m 33s 953ms | 4h 04m 34s 069ms |
52 | Blood Harvest: Tunnel | 1m 29s 921ms | 4h 06m 03s 990ms |
53 | Blood Harvest: Bridge Guld | 2m 29s 294ms | 4h 08m 33s 284ms |
54 | Blood Harvest: Train Station Guld | 1m 30s 703ms | 4h 10m 03s 987ms |
55 | Blood Harvest: Farmhouse Guld | 5m 50s 027ms | 4h 15m 54s 014ms |
Original Campaigns has moved to category extensions
This was meant to be done many months ago, but the time and motivation simply didn't exist to make it happen. Unfortunately, due to limitations of speedrun.com and how the category extensions board is laid out, this does mean we lost the players variable (the variable used to filter co-op runs for 2
Senaste omgångarna
Nivå: Hard Rain
Nivå: Cold Stream (DLC)
Nivå: Dark Carnival
Nivå: Dead Center
Nivå: Blood Harvest (DLC)