Guide to speedrunning
Guider
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Guide to speedrunning
Uppdaterad 8 years ago av Dexz

[centre][big][big]Movement/Tricks[/big][/big][/centre]

Punching Punching is the fastest way to move on flat ground. Hold down ↓ to chains punches perfectly.

Jump Spinning The most efficient way to damage bosses is by jumping and spinning. Press jump, then ↓ and hold both buttons for most efficient dps. Note: Dark Jak further amplifies your attacks' damage.

Dark Jak Dark Jak makes you jump higher, run faster and deal more damage. However you cannot punch in Dark Jak form which makes it's movement slower in most levels.

Canceling upwards movementum Spinning while in the air cancels your upwards momentum, which can be useful for narrowly going over walls.

Punch-jumping You can cancel the animation of a punch by jumping, to cover small distances rapidly. This is useful when moving from platform to platform.

Gun Pullout Animation Cancel You can pull out the gun while walking, however the walking animation overwrites the gun-pullot animation, so even though it looks like nothing is happening, Jak will pull suddenly pull it out instantly.

Jumping off launch pads Tap space bar to get height. If you hold space for too long you don't get enough height most of the time.

Pole Boost When you jump off poles you sometimes get crazy speed boosts to the left or right. The easiest way to replicate pole boosts is to find a consistent spot from which you can double jump onto the pole holding spacebar down, making you let go of the pole immediately. Having pole boost on also enables you to climb walls. [small][small]See wall climbing[/small][/small]

Wall climbing When you are moving with pole boost speed, you can get standpoints on vertical walls, allowing you to climb them really quickly by holding space.

Launch Pad Jump Storage You can make Jak jump as if he is on a launch pad, even if he is not. All you have to do is punch off a launch pad and jump mid punch-animation, when Jak is off the launch pad itself. This will make all of Jak's following jumps really high. Note that this gets disabled if you get close to a launch pad again, or if you enter a new level.

Race Boost If you punch after you enter the door to Jade's Race and then enter the car, your car will drive faster than otherwise.

NG+ Glitch This glitch is banned in Any% If you play the game without refreshing the browser 2 and possibly more things will happen. • If you have picked up a mid-way checkpoint in a level (Like Find Cave or Get Artifact for Shop Owner) in a playthrough during the same session, the game will choose to spawn you at the latest checkpoint in the level once you enter it. • Infinite Race Glitch [small][small]see below[/small][/small]

[centre][big][big]Glitches that make you lose time[/big][/big][/centre]

Backwards Race If you enter the car in Jade's Race mid-punch animation the car will sometimes drive backwards or stay in place, while only the camera moves to the right.

Wall Sucking If you try to move away from a wall while wall climbing it, you will sometimes get sucked onto the opposite side of the wall putting you out of bounds which, most of the time, means you falling to your death. Find spots on the wall that don't wall suck you, and jump off there.

Insta-blowup On Bird Chase During bird chase you sometimes randomly blow up. This seems to be caused by certain inputs the bird chase. The safest strategy is to not press anything during bird chase, and just waiting for it to end.

Jade Race Broken Door In the Jade's Garage before Jade's Race, you need to tap Enter very briefly to enter the race. If you press the button for too long you will get sent back to the start of the garage.

Infinite Race Glitch Sometimes Jade's Race continues in an infinite loop. The cause of this is mostly unknown but it seems to only happen under the use of NG+ Glitch

Platform Colission disappearing If you're too close to a falling platform when you punch, the falling platform will fall due to the punch hitting the platform. The platform's sprite will remain shown but you cannot stand on it.

Invincible enemy Sometimes certain enemies will appear to be alive, but won't take any damage. We do not know what causes this, but the game treats them as dead, so you can just move on.

Broken gun Namely on Go To Construction Site. sometimes your weapon will not fire any bullets when you press shoot. Switching weapons solves this.

Enemies stuck on other side of wall If enemies get stuck behind the wall at the end of a level, or outside the invisible boundaries in the case of the mission "Up Like The Wind". If you walk all the way up to the wall and shoot, your bullet will fire out on the other side of the wall.

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