Anything at least marginally useful is welcome.
Faster character switch: F3 -> Click -> F5 -> Esc
My own strat. Been having less frustration with this (take heed of the wording here) than Anso's, so sharing. I take my time between reloads because not concentrating ruins it. 10 attempts in a row + timed.
@AnsoWizard Well, the point of the strat is to hit the thing while its on the ground to avoid clipping, but I'm not sure if it always works. But maybe a tighter frame window from that setup makes the air-hitbox less full of holes, who knows.
Something isn't right with @Wogyt's Gradius skip. It shouldn't be possible to do what he's doing unless he's using a script to consistently send 1 frame enter presses, which don't trigger the chat menu.
I'm not accusing you of cheating, but something's off. If I set up autohotkey to:
key::
send {enter}
return
then the menu doesn't trigger, but doing it like that wouldn't be legitimate.
Correct way to rebind using autohotkey:
key::key
I'm referring to @Wogyt's Gradius skip from https://www.speedrun.com/iwbtboshy/forums/6znsc
u should pausebuffer every 1-2 frames to stun chat, it will not going to open while u pausebuffering (Of course AnsoWizard checked this too, works exactly like me)
Something amusing about the idea of "stunning chat". I gave up on testing that before, cause too much pause buffering ruins my wrist. I guess the point is not to "unchain" pause buffers, but it's not like you can't do 0-1 frames or the skips would be random. 3 frames seems to work, too. It appears red ball skip (subframe and bullet align dependent? aka inconsistent) + gradius + megaman + missingno are all possible following your instructions. (Congrats on rage PB. You're nuts, dude.)