Hidden Paths and Pick-ups
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Hidden Paths and Pick-ups
Uppdaterad 4 months ago av Angie52shirogane

The Pìck-ups go beyond just flags!

You can get hourglasses, red magic orbs, green speed orbs, golden orbs, and an item to increase your shot level.

Hourglasses: there's 12 of them per stage, 4 on each round and they add 5 seconds to the bonus time limit, to a max of 60 seconds.

Red magic orbs add directly and instantly to your magic meter.

Green speed orbs increase your speed and can go above what the speed spell can reach.

Golden Orbs give the following perks for a limited time or until you get tagged:

Full immunity to everything aside from ice physics, and getting tagged.

Maximum speed.

faster building animation (it ends before the bridge is actually built so you can build 2 bridges in different places at the same time).

Shot Level upgrade:

The SL (shot level) is capped usually in intervals of 3 or 4 stages, and it can go up to lvl 5, i'll go into more detail in another guide.

Options:

These spawn a floating metal blade around the character, that deals damage and slows whatever it hits, it can protect you from mines, enemy shots and it can knock down enemies.

It stacks up to 5.

Hidden paths

Almost every stage has a hidden path, usually if a stage has one, it has on all 3 rounds, but this isn't true for every stage.

Some hidden paths require you to build a long bridge usually to a Red/Green orb filled area.

some only have a single golden orb and others have everything, including the shot upgrade.

The more hidden ones require you to build a bridge on a specific tile, that reveals a teleporter, these are usually so out of place and slow to get i decided to not include in the maps i made for the game.

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