Changes to DWG - Reborn
1 year ago
California, USA

This post is to notify everyone that I am essentially turning over control of moderating this game to Art_Izon. I have had a discussion with them today and per that discussion and previous posts will be making changes to some of the rules and timing method for the game. I will leave it to Art to elaborate on these changes. Art has ensured me that all current runs will be retimed and updated appropriately with full transparency so nobody will lose their runs or have to redo them. I apologize for being slow in verifying since I do not check SRC very often anymore, but I appreciate anyone who reached out to me to get their runs verified. Questions regarding the changes as well as run verification should be directed to Art from now on please. However, if this game ever becomes popular and many runs need to be verified I'm happy to step in and help again. Thanks to everyone for their support and running the game up to this point. If anyone has any questions for me or wants to speak to me for any reason, please feel free to reach out. All the best.

Spoon

Redigerad av författaren 1 year ago
Art_Izon tycker om detta
Indiana, USA

Explanation of the upcoming changes:

  • Timing method change to Sum Of IGT to establish parity between players on SSD and HDD and to allow greater routing depth (can swap skill loadouts/suits without losing time). Currently existing runs will be retimed accordingly. Retiming will be handled in a publicly visible spreadsheet in the Resources tab for the sake of transparency.

  • Subcategory variable (split board) implemented for emulator, as the game is difficult to obtain on console and will eventually be rendered inaccessible entirely. [DONE]

  • Ban of DLC suits on console specifically as it is no longer obtainable (I plan for it to be permitted on emulator since it is trivial to obtain there). [DONE]

  • Addition of Official Mode ILs as the game currently lacks an ILs leaderboard. [DONE]

  • Addition of 8-star hard subcategory for NG+. [DONE]

These changes will be rolled out over the following days. Additional changes may or may not be made, for example:

  • Ultimate Mode scenarios and ILs are being looked into, but it seems that many of them are random (random ally/enemy pilots can have different length dialogue from each other, which affects how long some missions take) so whether/how they will be implemented is not known at this time.
Redigerad av författaren 1 year ago
SPTspoon tycker om detta
Spelstatistik
Följare
21
Körningar
55
Spelare
8
Senaste nyheterna
Fast Dialogue Mod and NG+ saves

Recently one of our runners & community members, Nighlin, created a Fast Dialogue Mod (FDM) for this game. Only usable on emulator, it speeds up dialogue prompts and message prompts in order to remove waiting from Official Mode categories. This removes multiple minutes from every Official Mode. Cons

1 year ago
Senaste trådarna
Postad 1 year ago
1 svar
Postad 2 years ago
2 svar
Postad 3 years ago
1 svar
Postad 7 years ago
0 svar