New Weapons Course route?
I timed the route starting the timer at picking up the gun to going to the exit door and it worked out to be quicker than the current route. I'm not sure if this really counts since you're restarting the map and the instructor has to be able to open the first door.
Edit: Also with this you could just jump straight to the end, to avoid this I could make a rule to say, "At least 1 area of the course must be completed (No Gun Range)."
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