Web vs PC, most optimal pick?
16 days ago
Belgium

So due to lanlinux hitting the scene and getting some IL times i thought where maxed out, i decided to do a bit of experimenting and comparing runs.

I took level 2-5 as an example as it's a level that is maxed due to not being able to go faster since you'll run into a saw. Both our runs have the same movement, start, ending trigger etc and contain the exact number of frames.

So i came to the conclusion that the web version is faster due to a storage memory limitation which causes the pc version to round up the last millisecond while the web version doesn't do this. And this starts after 1.5 seconds (at least that was what mostly happened in my testing). So the same run that is for example a 5.554 on pc will be counted as a 5.560 whilst on web it will be counted as a 5.550.

In short, web version runs if performed perfectly will always have a 0.010 advantage on a level but will still save this variable in a total time setting. So in theory, for full runs, it will only save 0.010 as well since it doesn't stack resulting in a half second advantage for full game. But for ILs it's a huge advantage to play on web if you really want to grind for IL golds.

Could be wrong, but just wanted to share this info :)

TL;DR web version is faster for ILs

LanLinux, PolygonSwarm, och FireRuin gillar detta
Belgium

Also. It's too absurd to split this up for runs. If you're able to download the game online it means you already have access to the internet.

So every run performed on pc, means it has a 0.010 timesave for web as long as the last millisecond isn't a zero. Framecounting doesn't help as frames itself are larger that 1 millisecond. So it's too absurd and convoluted to split up the categories even more due to both version being available if you have internet :)

LanLinux, PolygonSwarm, och FireRuin gillar detta
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