Finally a speedrun!
23 days ago

Excellent, finally somebody doing speedruns! Thanks for setting this up!

Japan

Thank you.

I'll be waiting for you to submit your records.

Russia

I am in progress

Can we have a level for Tutorial? To get things started...

I guess that's more attractive to more people than a full 1:30h speedrun.

Aliban tycker om detta
Japan

Are you saying you want a regulation to clear the tutorial?

Just a new category "Tutorial" with the same rules as any%. Like we had in Haydee 1.

I would suggest it ends when you enter Central Hub because this is also where the achievement "beat the tutorial" drops.

Japan

We have created a tutorial category.

The rules are... well, Any% compliant.

Nice! I'll post a run as soon as I can!

Yeah... interesting... If you dodge all enemies during Tutorial you wouldn't have to get ammo. So you don't even need the pistol... Do we need an extra rule to at least get the pistol?

Borttagen av författaren
Japan

This game has a much larger enemy contact detection than one would expect.

It is impossible to progress through the PIPES area without a pistol.

Japan

The second walker's passageway is much wider than I thought it would be.

I guess the first one is a bit of a quandary.

I guess it makes sense to require the pistol, as well as 15 ammo to complete this level. So you have to get past the mine, open the vent, and dive, which completes all parts of the obstacle course.

Russia

It's harder without ammo, but much faster. On the way back, you can trick all the enemies as well.

All of them? There is a lot going on...

Russia

Tutorial must be perfect. Than way back will be easy. Damage = my fault. Is possible with no damage.

Okay, yeah, it's possible... back to work, I guess.

Also, check the room in Edith so you know exactly where the trigger areas are.

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