What's the point of having the hitless categories? Speedrun mode is already punishing enough as it is with no checkpoints in the stages, that I can't see many people, if any, being interested in doing a hitless run, and original mode is too easy compared to the main game, so I imagine most runs would be deathless anyways. I'd probably just add death count as a variable if you really want to keep track of deaths. Also, by forcing the use of speedrun mode for valid runs, you're effectively locking runners into playing on the normal difficulty with no checkpoints. There probably could be a category for story mode added, which could open up some possibilities like playing on easy/heroic or 100%
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