Комментарии
Colorado, USAroopert834 years ago

Hello,

We use several tools that we time runs with. The big one is that we have all the final Bowser patterns mapped out for competitive times (for any%) and can reference those to get the final time using the NES console framerate. For other categories, we commonly retime using software such as VirtualDub.

Something you should take into consideration is how you want to handle that accurate of timing. We time our runs using the NES framerate which is 60.0988139 FPS. The caveat to that is it takes a little extra work to do that when timing just on video alone since max recorded video framerate is generally limited to 60 FPS flat. I also mod for SMB3 and we just use the timings from the video over there instead of converting to NES framerate, so it varies by community. It's just probably something you'd want to decide now rather than later to maintain consistency in timing and not have to change stuff later.

If you have any other questions or need an example, let me know.

AndreiSas01 нравится это
Colorado, USAroopert834 years ago

No worries and this isn't pointed directly at anyone specific, I'm just trying to point people in the right direction to answer their own questions. We actually get a lot of the same questions pretty frequently and it kinda clutters everything. If something isn't answered, then by all means go ahead and post, but a lot of questions should be answered there and we keep it up to date when things change.

grnts8 и Pear нравится это
Colorado, USAroopert834 years ago

Please click the View Rules button on the leaderboard FIRST before posting questions. Many times, your questions on what's allowed, timing methods and all that good stuff are there.

Threads asking questions that are already answered in the rules will be deleted.

Clicking the View Rules first is good practice for any game you wish to speedrun, not just SMB1.

Lohoris, grnts8 и 12 другие нравится это
Colorado, USAroopert834 years ago

No.

australian, Grimmwolf6711 и 6 другие нравится это
Colorado, USAroopert834 years ago

Deleted the useless comments.

What are you using to split the video between the monitor and the capture card? If you're using an unpowered splitter (meaning it's not some device that gets power from an electrical outlet) that very well may be your problem.

Colorado, USAroopert834 years ago

The mistake has been resolved.

Colorado, USAroopert834 years ago

Most speedrunning communities (including this one) do not permit the use of U+D or L+R and that option to do it is normally disabled by default in most reputable emulators.

Неизвестно
Colorado, USAroopert834 years ago

We can't legally do that, sorry.

AntBlueR нравится это
Colorado, USAroopert834 years ago

Submissions for new categories are still closed.

Colorado, USAroopert834 years ago

Submissions for new categories are closed.

Colorado, USAroopert834 years ago

I think it would be okay. Just note that in the comments if/when you submit.

Colorado, USAroopert834 years ago

Re: Mesen We ended up banning the emulator and you can read about it in this thread: https://www.speedrun.com/smb1/thread/5koox

Re: Game & Watch The ROM is not the same and there are some differences. Infinite lives, faster pause buffering are a couple.

Ivory, whichevermirror и 2 другие нравится это
Colorado, USAroopert834 years ago

You can't directly attach them to your run. You'd have to upload them to something accessible (Google Drive for example) or send them to a mod over Discord. However, unless we ask you to provide them, I wouldn't worry about sending them with each run. Keep them on your computer for a while in case we do ask for them though.

joshuatalato нравится это
Colorado, USAroopert834 years ago

@EvaTheWingdale How about we just let him play what he wants? Playing what you're feeling is always better than feeling forced to play something you don't want to play at that time.

eddiefun10, caleb2112 и 16 другие нравится это
Colorado, USAroopert834 years ago

To avoid getting the lag frame ever: add 500 to your score before hitting the bullet bill. If the number under the R is 0, 1 or 2 or the number under the I is 0, you won't get the lag frame.

stratsboneless, LDAMAN, и Simplistic6502 нравится это
Colorado, USAroopert834 years ago

Yes, we do allow them.

Colorado, USAroopert834 years ago

I disagree. SMB1 players are able to hit multiple sequences of frame perfect inputs on emulator (i.e. FPG) and there are a lot of players who have learned how to do that. I consider that much more difficult than both of the tricks you mentioned.

SM64 is split up because the game performs differently (i.e. lag) between N64/VC/Emulator. A number of NES/SNES emulators are cycle-accurate, so you don't have that discrepancy here.

I don't understand how this change would renew interest or provide a new challenge.

SheepDog_81 нравится это
Colorado, USAroopert834 years ago

I mean, two of the three questions are answered simply by clicking the "View Rules" button on the category.

Regarding the metronome though, sure you can use that.

Harleck911 нравится это
Colorado, USAroopert834 years ago

I have opened registration for my annual SMAS All Four Any% tournament. Details and the bracket can be found here:

https://challonge.com/2021_smas_all_four

If you have any questions, you can contact me directly through messaging or on Discord.

YUMmy_Bacon5 нравится это
Colorado, USAroopert834 years ago

It's that time again! I've opened registration for the 2021 All Four Any% tournament. You can find the bracket and additional information here:

https://challonge.com/2021_smas_all_four

Skeeter и Mars02 нравится это
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