this game doesnt really have any glitches, the closest it gets is gearhops, so those are now considered glitches
all runs that i am able to check if they have/don't have gearhops have been changed to the appropriate category
some of the old 100% any% runs use use wall clips which can no longer be done
just wanted to point this out
My recording software can't detect in-game audio, only mic audio, and that means I can't run this game.
I feel that the need for in-game audio, in this scenario, is unnecessary.
I understand its to detect splicing, but theres an in-game timer and you can very easily see if its spliced from the character position and/or speed changing a lot very quickly.
Even if there is a naturally recurring lag spike, you can still tell if its spliced or not if you look hard enough.