yea, did a quick run-through and realized light potions are not viable for any%, 100% could be a possibility however
so while messing around with potions and their effects i came across light potions, which seem to be a lot more practical than a lot of the other potions offered. there's a lot of skips that i already found shown here, and probably more available. they cost 25 visors and need to be bought from the shop (which can make up for a slight time loss). if anybody has any other ideas on where light potions could be used, let me know! (so far the two seemingly most practical skips as of now using this are the first ones shown)
i say potential because this strat is semi-rng, which could entail some concern, but here is how you do this
- buy a health potion from the fred bot before shadow temple boss (you will have enough by default, so no need to go out of your way to get visors)
- head to freezeflake and do orb 4 first
- go to where the trick starts and jump into the deadly water while drinking the health potion (i found better luck in just a little before hitting the water)
- if the trick works, you should be able to survive a single hit in the water through the gradual healing effect of the potion
this saves 10-15 seconds if done correctly but can make one lose 5-10 seconds if it fails. video example shown here
damn, this changes the game for good now since you can do this during every fade-in transition when entering a world
wait, he dies consistently if you go to that tile and circle him LOL. this is actually viable, ignore my original post
possibly not? if it's impossible to replicate under a known method then it could be considered an unfair advantage instead of a conventional glitch. you'd wanna hear from soccer tho