yeah that's what I did
Requesting a title change for https://www.speedrun.com/cr_pp from "Chibi-Robo Park Patrol" to "Chibi-Robo! Park Patrol" (with the exclamation point). tyvm
There will be so much potential in terms of team combinations. I hope every runner will experiment and have fun with different team combinations instead of everyone using the same thing off the bat.
The main reason I re-combined the leaderboard was because nobody was submitting runs under the other consoles. It seemed odd to just have a leaderboard with blank records in similar categories. As for the sake of fairness alone, it makes sense to separate the leaderboards by console.
As for the case of which console to be the default one, I feel like that contradicts splitting the leaderboard. If they stayed combined, the fastest console of that level would be at the top anyways.
honestly forgot 3ds and n3ds existed, thought there was just one
Oh yeah, it should probably have that mentioned lol
Oh yeah I forgot about the benefits from having that big battery and how it would effect scrap, you might not even need to pick up scrap in the run (aside from bosses). I separated the Amiibo usage within sub-categories.
It's just a website, here's the wingo's watch tower leaderboard https://www.cyberscore.me.uk/chart/185590
I accepted one picture time but I'd like to refrain from accepting them, mainly for a first place time. I recommend using cyberscore if you want to use picture evidence.
Are you sure the super chibi-robo count resets at midnight? I thought each use had a 24 hour cooldown? Also oh I wasn't aware of chibi-smash it sounds useful for the enemy rooms and potentially the count umbrahla or industrial boss phases. Another thing I wasn't aware of is that the amiibo level is consistent throughout saves, I thought a new file would start with a level 1 amiibo so I thought it wouldn't be worth using. (Also I just used Zolphi's fortune, I got 82 and Telly said "I wonder where the other 18 went" implying the cap is 100). I essentially see Amiibo as a NG+ category because you basically have to beat the game once to get the 6 super chibi-robo uses. The current problem I'm thinking of is if there were to be an amiibo category, could you reset to get another chance for a Chibi-Smash? If that were the case it'd be normal to start time at play instead of file select, once you've finally found a 80+ fortune. However, that opens up the possibility to wait until you have all 5 Chibi-Smashes before you start the run. That would have a lot of the "run" take place out of the run, but then again so does grinding your amiibo to max level. I'm unsure if the amiibo might even save time upon further speculation. If we use file select timing, linking the amiibo and getting your fortune takes a little over 50 seconds. The notification at the end of each level costs about one second, probably adding up to around 40 seconds throughout the run. Each use of super chibi-robo costs 25 seconds. Overall the costs probably add up to around 3.5 minutes (assuming 6 super chibi-robo uses). The 2000 coins you get would replace around a little over a minute (2000 coins = 13.6 big coins, big coins costing ~5 seconds on average). Would the chibi smash and 6 (12?) uses of super chibi robo save over 2.5 minutes alone?
It's been a while since I've played and I can't find anything called Zolphi's Fortunes or Chibi-Smash, but I'm guessing you're referring to eliminating the amiibo setup time from the run. Would the goal of this category just be any% with amiibo? It doesn't seem too different to warrant a new category. I can think of one beneficial strategy to use with the super chibi-robo mode outside of the base speed boost time save. 2000 coins sounds nice but scanning the amiibo every level sounds like it would hinder all benefits.
Oh sorry that was a mishap on my part. Although I don't think you need every medal for the sound test, just the ones in world 7. How about, "You receive a medal in the Chibi-PC's Stage Info when you obtain every Snack, Big Coin, and Chibi-Tot in a non-boss level. Collect every medal, including the ones in world 7. Start split on Play, end split on your final stage clear."?
yeah this is possible on basically any ramp, we've only found one use for it in the wii u and it's really just an IL strat
All that's certain is 100% Wii U and 100% Switch will be different categories.
There's already a thread for this https://www.speedrun.com/cpttoad/thread/bs8bb and yeah the controls are pretty tricky
It's too early to say, but observation and review copy rumors lead it to believe any% on switch will use the same exact levels and strategies as wii u. That might be in the same category, but 100% obviously won't because the bonus episode has completely different levels.