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Kentucky, USAOverswarm7 days ago

According to Kelsy, for "26.7 the notes that are tied together actually need to be played staccato style. If you play them as shown in the sheet music, you'll fail".

Kentucky, USAOverswarm8 days ago

Thought I'd record some of my notes for the lessons. The "hardest" part of each lesson is the final performance shown above. In the practice room, you can do the individual note practice, rhythm practice, etc., for these lessons. These are the hardest parts of each lesson and the game, so it can pay off to practice these specifically. It's also a good test to see "how far you can get".

There are multiple songs not shown above that aren't featured in the lessons, only in the practice room, that you cannot be graded on.

Lesson 7 is bugged and has to be memorized and played with a 60 bpm tempo. When it turns the page it lags and cannot be completed by matching the screen.

Lesson 32, Greensleeves, requires the foot pedal. The footpedal is often not included with many used Miracle Pianos and is harder to find than the actual piano!

PecoDeGuile (@GuilePeco) has a guide on how to get a proper AC adapter and how to make your own foot pedal from commonly available foot pedals on amazon that you can find here: https://x.com/GuilePeco/status/1782453111845437711

The cable adapter that connects the Miracle Piano to the NES can also be difficult to find. PecoDeGuile has another video of him building cables with easily available parts: https://x.com/GuilePeco/status/1770244532665524404

Kentucky, USAOverswarm3 months ago

I'd definitely agree with not touching any existing categories, there's still a lot to be uncovered in them too.

Kentucky, USAOverswarm3 months ago

That would still rely on fumbles

Kentucky, USAOverswarm3 months ago

I will send it their way! Also I'm fine with an alternative point #, the points chosen were based on allowing two ways to get victory and to keep the goal within our time constraints. It matching the super bowl winning point total was a coincidence, we were first!

Kentucky, USAOverswarm3 months ago

We had 65+ people run "get 25 points" on Saturday if that counts for something

Kentucky, USAOverswarm3 months ago

In Big 20 #18 we had the goal of "Score 25 points". This was a fairly unique goal compared to the others on the leaderboard because it didn't require running the clock -- in fact, running the clock was bad!

I am looking at playing all the games from the Big 20 in a speedrunning sense, but there don't seem to be any categories for this game that don't involve running the clock. 25 points might not be the best option but any category that would involve people playing the game but not running out the clock after hitting the point threshold would be a welcome change. The "49 points category" is close, but at the end you still need the clock to run out.

Moliman нравится это
Kentucky, USAOverswarm3 months ago

4 year necro bump, for big 20 we just did a partial goal of chapter 2 -- with how this game is set up, having a "beat chapter 1", "beat chapter 2", etc., as misc goals could be good mini-goals that would let people explore the game some. We had a blast looking deeper into the game and it could be a good way to get more people looking at DW.

Pikachu нравится это
Kentucky, USAOverswarm3 months ago

If I made and provided a romhack of this that just allowed you to go straight to the title screen would that be allowed and/or appreciated

Kentucky, USAOverswarm4 months ago

Or even just a longer version of the points goal

songbirder и lackattack нравится это
тема: Elite
Kentucky, USAOverswarm4 months ago

There are a multitude of categories that could exist for this game, but very few have played it all the way through to know what they could be. Because of its historically low activity, I'm open to categories being created that are shorter in nature compared to the full game, which can be several hours. If you have an idea for a category and are willing to run it, let me know and I can create a category for it if it is appropriate.

Suggested categories could be:

  • Any% - Complete both main missions. This was suggested by the developer for TMR during his NESMania project. This run could be over 10 hours long, though it could also be much shorter for someone who routes the game out. I am 100% fine with this category allowing for breaks in the stream and/or pausing the timer due to the incredibly length of the game.
  • Complete a Mission - Complete either of the main missions
  • Achieve specific rating. There are different ratings you can get by playing the game and destroying ships (e.g., "Dangerous"). These are concrete goals that are a bit more targeted.
  • Achieve a certain amount of currency (e.g., Millionaire, Billionaire, etc.). This is a trading game so it can be a category on its own.
  • Complete a Bounty. There's bounty hunting in this game! Completing one of these tasks would involve improving your ship, finding and completing the bounty.

I'm also open to other ideas people may have, such as gathering the best equipment for your ship, becoming a pirate, etc., there are many partial goals available. As I have time I will explore some of these myself and maybe make the category and run myself.

The "primary" category for now is Training as it is the only created category. It is short and introduces the game and controls. This is a PAL game that doesn't play well with Everdrives, so it is likely emulator only for most. As more categories are created, they would become the primary category. The primary category would be whichever run is most competitive and the most complete game -- ideally Any%, completing a mission, or achieving a specific rating.

If TMR and Dugongue, who have both completed a casual playthrough of Elite, wanted to submit their runs as Any% runs I would be accepting of this and use their runs as a baseline for the ruleset in terms of breaks.

aaron2u2 нравится это
Kentucky, USAOverswarm4 months ago

I can say that a score board would be good for this game. NWChampionship does it as well.

If you wanted to create an alternate goal that uses score but is still time based, it could be "high score %" -- you must get a high score for each board.

aaron2u2 и thaMANSTA нравится это
тема: Tetris (NES)
Kentucky, USAOverswarm9 months ago

To reiterate JSR's post, we currently have over 100 people running this which is more than the 300k points category. It's also a relatively short run (7-9 min) and is fun.

AriesFireTiger нравится это
рекорд: Battle Tank
Kentucky, USAOverswarm1 year ago

The shaaaaaaaaades did it!

тема: Total Recall
Kentucky, USAOverswarm1 year ago

Ah, I see what you're asking now -- I updated the rules to clarify. You can use the movie theater warp, but you would need to earn it in that run. Unlocking the warp and then starting a new game to use the warp would not be allowed, as time would start on control from the first attempt.

тема: Total Recall
Kentucky, USAOverswarm1 year ago

The warp only works if you've made it that far in the game anyways, on a new game it only gives you an extra life to sit through the movie.

Kentucky, USAOverswarm1 year ago

1 million points

When you get 1 million points the score resets

That is all

yelsraek, beerfullofbelly, и lackattack нравится это
Kentucky, USAOverswarm1 year ago

When starting from a fresh file (with the waterfall cutscene), you can immediately soft reset and save about 10 seconds of time.

Why is this not allowed for "Any%"? I would like to not lose 10 seconds of my life D:

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