In the 11 exits, you have to select "Filter" and select "11 Exit run type - Glitchless" and you will have a "Sub-Leaderboard"
Hi Dew,
Can you send us a video of your setup ? It would be easier to see how it goes wrong
L’origine du prénom Mickaël date dans les débuts du 20e siècle À la base c'était 'Mick" et les Mick avaient la fâcheuse habitude de sortir avec des femmes possessives. Au point que les amis de micks devaient avertirent ses amies "Fait gaffe! C'est le Mick à elle!"
Really late because I thought I would have a notification, but thanks for the answer :D
Hi! I would like to know if the run would be accepted if it only have the Sound Effect ?
Like Mars02 said, 11 exit or All Castle should be learning before. Not only for the lot's of coding, but you have absolutely need to understands how to game work by playing a (Insert the F word) lots of time.
Just read this and if I may add a few words, If the game was originally realease on Genesis like SoR and they have some port, we should pay attention a lots of this. Genesis must be the point of reference, if the console is less laggy or run a little faster, that should not be allowed OR put in a separated cathegorie (like some Disney's Games with Afternoon Collection). Another example, speedrunning game boy games on Super Game Boy 1 is not allowed because it run games a little faster.
Ho okay, so it possible but the odd that happens is smaller than the console original ? Thanks for the information!
We can’t make the cloud or 0 exit with the mini-snes classic ?