If you find yourself getting stuck on the screen transition after learning Reflect, try this spot:
This is hard to test, does anyone know if changing the F7 (Limited vs. Full Animation) or F9 (Show / Hide text) options allows you to wait less for animations / text? When I tested F7 I had more trouble skipping certain cutscenes so I wonder if it's a wash
Also, I've never played Fullscreen - does this seem helpful to those of you who do to reduce backstepping?
Hi all,
I am learning this run and the one thing I can't seem to get right is the tight platforms jumps over the lava in 4-2 (the one right after you grab the star). I've watched the tutorial, I've watched a few PBs that include it. I have narrowed down that I am probably messing up the final jump somehow - all of the videos I have watched this jump appears very shallow and I can't replicate it (maybe 2 / 150 success rate).
Any tips on how to get this timing right or what is the input required?
I'm currently using V1.1 ROM with Gambatte because my SGB2 is not here yet.
You do not have to listen to the whole Reflect Draft cutscene in order to use the draft on Rusty! This saves some time over firefyte's current WR
Example: